Struct native_windows_gui::FontDialog[][src]

pub struct FontDialog { /* fields omitted */ }
Expand description

The Font dialog box lets the user choose attributes for a logical font, such as font family and associated font style, point size, effects (underline, strikeout), and a script (or character set).

Implementations

Execute the font dialog. This function will return true if the user select a font or false if the dialog is cancelled

Return a FontInfo structure that describe the font selected by the user.

Trait Implementations

Returns the “default value” for a type. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.