Struct native_windows_gui::Font[][src]

pub struct Font {
    pub handle: HFONT,
}

Represent a system font.

Can be used with any controls that draws text. Due to the very limited way win32 can draw text, only family, size and weight can be configured.

Example:

use native_windows_gui as nwg;

fn build_font() -> nwg::Font {
    let mut font = nwg::Font::default();

    nwg::Font::builder()
        .size(16)
        .family("Arial")
        .weight(1000)
        .build(&mut font);

    font
}

Fields

handle: HFONT

Implementations

impl Font[src]

pub fn builder<'a>() -> FontBuilder<'a>[src]

pub fn set_global_default(font: Option<Font>) -> Option<Font>[src]

Set the default (application global!) font that will be used when creating controls and return the old one

pub fn set_global_family(family: &str) -> Result<Option<Font>, NwgError>[src]

Set the default (application global!) font that will be used when creating controls This is a shortcut over Font::set_global_default

pub fn global_default() -> Option<Font>[src]

Return the default font that was previously set using Font::set_default

pub fn add_font(path: &str) -> bool[src]

Add a font to the system font table. Don’t forget to call Font::remove_font(path) once your done. Returns false if the font could not be added. Windows won’t tell you why though.

Other info:

  • The value of path can be a ttf or a otf font.
  • Adding the same font multiple time increase the internal refcount
  • Use Font::families() to return the available system font families

pub fn remove_font(path: &str)[src]

Remove a font that was previously added by Font::add_font

pub fn add_memory_font(bin: &mut [u8]) -> Result<MemFont, ()>[src]

Add a font resource from a binary source. Returns a memory font handle if the font was loaded succesfully. Send the handle to remove_memory_font at the end of your program to free the font from memory.

pub fn remove_memory_font(font: MemFont)[src]

Remove a font that was previously added by Font::add_memory_font

pub fn families() -> Vec<String>[src]

Returns all the font families loaded on the OS. Probably pretty slow, so cache the value if possible

Trait Implementations

impl Debug for Font[src]

impl Default for Font[src]

impl Eq for Font[src]

impl PartialEq<Font> for Font[src]

impl Send for Font[src]

impl StructuralEq for Font[src]

impl StructuralPartialEq for Font[src]

impl Sync for Font[src]

Auto Trait Implementations

impl RefUnwindSafe for Font

impl Unpin for Font

impl UnwindSafe for Font

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.