Struct native_windows_gui::DynLayoutBuilder[][src]

pub struct DynLayoutBuilder { /* fields omitted */ }

Builder for a DynLayout struct

Implementations

impl DynLayoutBuilder[src]

pub fn parent<W: Into<ControlHandle>>(self, p: W) -> DynLayoutBuilder[src]

Set the layout parent. The handle must be a window object otherwise the function will panic

pub fn child<W: Into<ControlHandle>>(
    self,
    m: (i32, i32),
    s: (i32, i32),
    c: W
) -> DynLayoutBuilder
[src]

Add a children to the layout at the position col and row. This is a shortcut over child_item for item with default span. The handle must be a window object otherwise the function will panic

pub fn child_item(self, item: DynLayoutItem) -> DynLayoutBuilder[src]

Add a children to the layout The handle must be a window object otherwise the function will panic

pub fn build(self, layout: &DynLayout) -> Result<(), NwgError>[src]

Build the layout object and bind the callback. Children must only contains window object otherwise this method will panic.

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.