Struct nannou_mesh::vertex::WithColor [−][src]
pub struct WithColor<V, C = LinSrgba<DefaultScalar>> {
pub vertex: V,
pub color: C,
}
Expand description
A vertex with a specified color.
Fields
vertex: V
color: C
Trait Implementations
Auto Trait Implementations
impl<V, C> RefUnwindSafe for WithColor<V, C> where
C: RefUnwindSafe,
V: RefUnwindSafe,
impl<V, C> UnwindSafe for WithColor<V, C> where
C: UnwindSafe,
V: UnwindSafe,
Blanket Implementations
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
T: Component + Float,
Swp: WhitePoint,
Dwp: WhitePoint,
D: AdaptFrom<S, Swp, Dwp, T>,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
T: Component + Float,
Swp: WhitePoint,
Dwp: WhitePoint,
D: AdaptFrom<S, Swp, Dwp, T>,
Mutably borrows from an owned value. Read more
Convert into T with values clamped to the color defined bounds Read more
Convert into T. The resulting color might be invalid in its color space Read more
Convert into T, returning ok if the color is inside of its defined range,
otherwise an OutOfBounds
error is returned which contains the unclamped color. Read more