Struct nannou_egui::Input [−][src]
pub struct Input {
pub pointer_pos: Pos2,
pub raw: RawInput,
pub window_size_pixels: [u32; 2],
pub window_scale_factor: f32,
}
Expand description
Tracking user and application event input.
Fields
pointer_pos: Pos2
raw: RawInput
window_size_pixels: [u32; 2]
window_scale_factor: f32
Implementations
Initialise user input and window event tracking with the given target scale factor and size in pixels.
Handles a raw window event, tracking all input and events relevant to the UI as necessary.
Set the elapsed time since the Egui
app started running.
Auto Trait Implementations
impl RefUnwindSafe for Input
impl UnwindSafe for Input
Blanket Implementations
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
T: Component + Float,
Swp: WhitePoint,
Dwp: WhitePoint,
D: AdaptFrom<S, Swp, Dwp, T>,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
T: Component + Float,
Swp: WhitePoint,
Dwp: WhitePoint,
D: AdaptFrom<S, Swp, Dwp, T>,
Mutably borrows from an owned value. Read more
Convert into T with values clamped to the color defined bounds Read more
Convert into T. The resulting color might be invalid in its color space Read more
Convert into T, returning ok if the color is inside of its defined range,
otherwise an OutOfBounds
error is returned which contains the unclamped color. Read more