pub struct RenderPassBuilder<'a> { /* private fields */ }
Expand description

A builder type to simplify the process of creating a render pass descriptor.

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impl<'a> Builder<'a>

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pub const DEFAULT_COLOR_LOAD_OP: LoadOp<Color> = ColorAttachmentDescriptorBuilder::DEFAULT_LOAD_OP

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pub const DEFAULT_COLOR_STORE_OP: bool = true

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pub const DEFAULT_CLEAR_COLOR: Color = ColorAttachmentDescriptorBuilder::DEFAULT_CLEAR_COLOR

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pub const DEFAULT_DEPTH_LOAD_OP: LoadOp<f32> = DepthStencilAttachmentDescriptorBuilder::DEFAULT_DEPTH_LOAD_OP

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pub const DEFAULT_DEPTH_STORE_OP: bool = true

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pub const DEFAULT_CLEAR_DEPTH: f32 = 1f32

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pub const DEFAULT_STENCIL_LOAD_OP: LoadOp<u32> = DepthStencilAttachmentDescriptorBuilder::DEFAULT_STENCIL_LOAD_OP

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pub const DEFAULT_STENCIL_STORE_OP: bool = true

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pub const DEFAULT_CLEAR_STENCIL: u32 = 0u32

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pub fn new() -> Builder<'a>

Begin building a new render pass descriptor.

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pub fn color_attachment<F>( self, attachment: &'a TextureView, color_builder: F ) -> Builder<'a>

Add a single color attachment descriptor to the render pass descriptor.

Call this multiple times in succession to add multiple color attachments.

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pub fn depth_stencil_attachment<F>( self, attachment: &'a TextureView, depth_stencil_builder: F ) -> Builder<'a>
where F: FnOnce(DepthStencilAttachmentDescriptorBuilder<'a>) -> DepthStencilAttachmentDescriptorBuilder<'a>,

Add a depth stencil attachment to the render pass.

This should only be called once, as only a single depth stencil attachment is valid. Only the attachment submitted last will be used.

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pub fn into_inner( self ) -> (Vec<Option<RenderPassColorAttachment<'a>>>, Option<RenderPassDepthStencilAttachment<'a>>)

Return the built color and depth attachments.

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pub fn begin(self, encoder: &'a mut CommandEncoder) -> RenderPass<'a>

Begin a render pass with the specified parameters on the given encoder.

Trait Implementations§

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impl<'a> Debug for Builder<'a>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<'a> Default for Builder<'a>

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fn default() -> Builder<'a>

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<'a> !RefUnwindSafe for Builder<'a>

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impl<'a> Send for Builder<'a>

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impl<'a> Sync for Builder<'a>

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impl<'a> Unpin for Builder<'a>

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impl<'a> !UnwindSafe for Builder<'a>

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Component + Float, Swp: WhitePoint, Dwp: WhitePoint, D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<Swp, Dwp, T>,

Convert the source color to the destination color using the specified method
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default
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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T, U> ConvertInto<U> for T
where U: ConvertFrom<T>,

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fn convert_into(self) -> U

Convert into T with values clamped to the color defined bounds Read more
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fn convert_unclamped_into(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
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fn try_convert_into(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WasmNotSend for T
where T: Send,

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impl<T> WasmNotSync for T
where T: Sync,