Struct nannou::prelude::Mat2

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#[repr(align(16))]
pub struct Mat2(/* private fields */);
Expand description

A 2x2 column major matrix.

Implementations§

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impl Mat2

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pub const ZERO: Mat2 = _

A 2x2 matrix with all elements set to 0.0.

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pub const IDENTITY: Mat2 = _

A 2x2 identity matrix, where all diagonal elements are 1, and all off-diagonal elements are 0.

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pub fn from_cols(x_axis: Vec2, y_axis: Vec2) -> Mat2

Creates a 2x2 matrix from two column vectors.

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pub fn from_cols_array(m: &[f32; 4]) -> Mat2

Creates a 2x2 matrix from a [S; 4] array stored in column major order. If your data is stored in row major you will need to transpose the returned matrix.

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pub fn to_cols_array(&self) -> [f32; 4]

Creates a [S; 4] array storing data in column major order. If you require data in row major order transpose the matrix first.

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pub fn from_cols_array_2d(m: &[[f32; 2]; 2]) -> Mat2

Creates a 2x2 matrix from a [[S; 2]; 2] 2D array stored in column major order. If your data is in row major order you will need to transpose the returned matrix.

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pub fn to_cols_array_2d(&self) -> [[f32; 2]; 2]

Creates a [[S; 2]; 2] 2D array storing data in column major order. If you require data in row major order transpose the matrix first.

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pub fn from_diagonal(diagonal: Vec2) -> Mat2

Creates a 2x2 matrix with its diagonal set to diagonal and all other entries set to 0.

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pub fn from_scale_angle(scale: Vec2, angle: f32) -> Mat2

Creates a 2x2 matrix containing the combining non-uniform scale and rotation of angle (in radians).

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pub fn from_angle(angle: f32) -> Mat2

Creates a 2x2 matrix containing a rotation of angle (in radians).

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pub fn from_mat3(m: Mat3) -> Mat2

Creates a 2x2 matrix from a 3x3 matrix, discarding the 2nd row and column.

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pub fn from_cols_slice(slice: &[f32]) -> Mat2

Creates a 2x2 matrix from the first 4 values in slice.

Panics

Panics if slice is less than 4 elements long.

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pub fn write_cols_to_slice(self, slice: &mut [f32])

Writes the columns of self to the first 4 elements in slice.

Panics

Panics if slice is less than 4 elements long.

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pub fn col(&self, index: usize) -> Vec2

Returns the matrix column for the given index.

Panics

Panics if index is greater than 1.

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pub fn col_mut(&mut self, index: usize) -> &mut Vec2

Returns a mutable reference to the matrix column for the given index.

Panics

Panics if index is greater than 1.

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pub fn row(&self, index: usize) -> Vec2

Returns the matrix row for the given index.

Panics

Panics if index is greater than 1.

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pub fn is_finite(&self) -> bool

Returns true if, and only if, all elements are finite. If any element is either NaN, positive or negative infinity, this will return false.

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pub fn is_nan(&self) -> bool

Returns true if any elements are NaN.

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pub fn transpose(&self) -> Mat2

Returns the transpose of self.

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pub fn determinant(&self) -> f32

Returns the determinant of self.

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pub fn inverse(&self) -> Mat2

Returns the inverse of self.

If the matrix is not invertible the returned matrix will be invalid.

Panics

Will panic if the determinant of self is zero when glam_assert is enabled.

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pub fn mul_vec2(&self, other: Vec2) -> Vec2

Transforms a 2D vector.

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pub fn mul_mat2(&self, other: &Mat2) -> Mat2

Multiplies two 2x2 matrices.

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pub fn add_mat2(&self, other: &Mat2) -> Mat2

Adds two 2x2 matrices.

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pub fn sub_mat2(&self, other: &Mat2) -> Mat2

Subtracts two 2x2 matrices.

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pub fn mul_scalar(&self, other: f32) -> Mat2

Multiplies a 2x2 matrix by a scalar.

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pub fn abs_diff_eq(&self, other: &Mat2, max_abs_diff: f32) -> bool

Returns true if the absolute difference of all elements between self and other is less than or equal to max_abs_diff.

This can be used to compare if two matrices contain similar elements. It works best when comparing with a known value. The max_abs_diff that should be used used depends on the values being compared against.

For more see comparing floating point numbers.

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pub fn as_f64(&self) -> DMat2

Trait Implementations§

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impl Add for Mat2

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type Output = Mat2

The resulting type after applying the + operator.
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fn add(self, other: Mat2) -> <Mat2 as Add>::Output

Performs the + operation. Read more
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impl AddAssign for Mat2

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fn add_assign(&mut self, other: Mat2)

Performs the += operation. Read more
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impl AsMut<[f32; 4]> for Mat2

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fn as_mut(&mut self) -> &mut [f32; 4]

Converts this type into a mutable reference of the (usually inferred) input type.
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impl AsRef<[f32; 4]> for Mat2

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fn as_ref(&self) -> &[f32; 4]

Converts this type into a shared reference of the (usually inferred) input type.
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impl Clone for Mat2

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fn clone(&self) -> Mat2

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Mat2

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fn fmt(&self, fmt: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Mat2

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fn default() -> Mat2

Returns the “default value” for a type. Read more
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impl Deref for Mat2

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type Target = Columns2<Vec2>

The resulting type after dereferencing.
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fn deref(&self) -> &<Mat2 as Deref>::Target

Dereferences the value.
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impl DerefMut for Mat2

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fn deref_mut(&mut self) -> &mut <Mat2 as Deref>::Target

Mutably dereferences the value.
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impl<'de> Deserialize<'de> for Mat2

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fn deserialize<D>( deserializer: D ) -> Result<Mat2, <D as Deserializer<'de>>::Error>
where D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Display for Mat2

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Distribution<Mat2> for Standard

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fn sample<R>(&self, rng: &mut R) -> Mat2
where R: Rng + ?Sized,

Generate a random value of T, using rng as the source of randomness.
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fn sample_iter<R>(self, rng: R) -> DistIter<Self, R, T>
where R: Rng, Self: Sized,

Create an iterator that generates random values of T, using rng as the source of randomness. Read more
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fn map<F, S>(self, func: F) -> DistMap<Self, F, T, S>
where F: Fn(T) -> S, Self: Sized,

Create a distribution of values of ‘S’ by mapping the output of Self through the closure F Read more
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impl Mul<Vec2> for Mat2

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type Output = Vec2

The resulting type after applying the * operator.
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fn mul(self, other: Vec2) -> <Mat2 as Mul<Vec2>>::Output

Performs the * operation. Read more
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impl Mul<f32> for Mat2

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type Output = Mat2

The resulting type after applying the * operator.
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fn mul(self, other: f32) -> <Mat2 as Mul<f32>>::Output

Performs the * operation. Read more
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impl Mul for Mat2

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type Output = Mat2

The resulting type after applying the * operator.
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fn mul(self, other: Mat2) -> <Mat2 as Mul>::Output

Performs the * operation. Read more
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impl MulAssign<f32> for Mat2

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fn mul_assign(&mut self, other: f32)

Performs the *= operation. Read more
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impl MulAssign for Mat2

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fn mul_assign(&mut self, other: Mat2)

Performs the *= operation. Read more
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impl PartialEq for Mat2

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fn eq(&self, other: &Mat2) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<'a> Product<&'a Mat2> for Mat2

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fn product<I>(iter: I) -> Mat2
where I: Iterator<Item = &'a Mat2>,

Method which takes an iterator and generates Self from the elements by multiplying the items.
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impl Serialize for Mat2

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fn serialize<S>( &self, serializer: S ) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error>
where S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Sub for Mat2

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type Output = Mat2

The resulting type after applying the - operator.
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fn sub(self, other: Mat2) -> <Mat2 as Sub>::Output

Performs the - operation. Read more
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impl SubAssign for Mat2

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fn sub_assign(&mut self, other: Mat2)

Performs the -= operation. Read more
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impl<'a> Sum<&'a Mat2> for Mat2

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fn sum<I>(iter: I) -> Mat2
where I: Iterator<Item = &'a Mat2>,

Method which takes an iterator and generates Self from the elements by “summing up” the items.
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impl Copy for Mat2

Auto Trait Implementations§

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impl RefUnwindSafe for Mat2

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impl Send for Mat2

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impl Sync for Mat2

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impl Unpin for Mat2

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impl UnwindSafe for Mat2

Blanket Implementations§

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Component + Float, Swp: WhitePoint, Dwp: WhitePoint, D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<Swp, Dwp, T>,

Convert the source color to the destination color using the specified method
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default
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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T, U> ConvertInto<U> for T
where U: ConvertFrom<T>,

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fn convert_into(self) -> U

Convert into T with values clamped to the color defined bounds Read more
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fn convert_unclamped_into(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
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fn try_convert_into(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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default fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> WasmNotSend for T
where T: Send,

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impl<T> WasmNotSync for T
where T: Sync,