pub enum Properties {
    Axes(Vec3),
    LookAt(Point3),
    Quat(Quat),
}
Expand description

Orientation properties for Drawing a Primitive.

Variants§

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Axes(Vec3)

The orientation described by an angle along each axis.

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LookAt(Point3)

The orientation described by looking at some other point.

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Quat(Quat)

Angle described by quarternion.

Implementations§

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impl Properties

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pub fn transform(&self) -> Mat4

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pub fn switch_to_axes(&mut self)

If the Properties was set to the LookAt variant, this method switches to the Axes variant.

If the Properties is already Axes, nothing changes.

Trait Implementations§

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impl Clone for Properties

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fn clone(&self) -> Properties

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Properties

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Properties

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl PartialEq for Properties

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fn eq(&self, other: &Properties) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl SetOrientation for Properties

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fn properties(&mut self) -> &mut Properties

Provide a mutable reference to the orientation::Properties for updating.
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fn look_at(self, target: Point3) -> Self

Describe orientation via the vector that points to the given target.
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fn x_radians(self, x: f32) -> Self

Specify the orientation around the x axis as an absolute value in radians.
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fn y_radians(self, y: f32) -> Self

Specify the orientation around the y axis as an absolute value in radians.
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fn z_radians(self, z: f32) -> Self

Specify the orientation around the z axis as an absolute value in radians.
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fn x_degrees(self, x: f32) -> Self

Specify the orientation around the x axis as an absolute value in degrees.
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fn y_degrees(self, y: f32) -> Self

Specify the orientation around the y axis as an absolute value in degrees.
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fn z_degrees(self, z: f32) -> Self

Specify the orientation around the z axis as an absolute value in degrees.
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fn x_turns(self, x: f32) -> Self

Specify the orientation around the x axis as a number of turns around the axis.
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fn y_turns(self, y: f32) -> Self

Specify the orientation around the y axis as a number of turns around the axis.
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fn z_turns(self, z: f32) -> Self

Specify the orientation around the z axis as a number of turns around the axis.
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fn radians(self, v: Vec3) -> Self

Specify the orientation along each axis with the given Vector of radians. Read more
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fn degrees(self, v: Vec3) -> Self

Specify the orientation along each axis with the given Vector of degrees. Read more
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fn turns(self, v: Vec3) -> Self

Specify the orientation along each axis with the given Vector of “turns”. Read more
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fn euler(self, e: Vec3) -> Self

Specify the orientation with the given euler orientation in radians.
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fn quaternion(self, q: Quat) -> Self

Specify the orientation with the given Quaternion.
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fn pitch(self, pitch: f32) -> Self

Specify the “pitch” of the orientation in radians. Read more
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fn yaw(self, yaw: f32) -> Self

Specify the “yaw” of the orientation in radians. Read more
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fn roll(self, roll: f32) -> Self

Specify the “roll” of the orientation in radians. Read more
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fn rotate(self, radians: f32) -> Self

Assuming we’re looking at a 2D plane, positive values cause a clockwise rotation where the given value is specified in radians. Read more
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impl Copy for Properties

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impl StructuralPartialEq for Properties

Auto Trait Implementations§

Blanket Implementations§

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Component + Float, Swp: WhitePoint, Dwp: WhitePoint, D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<Swp, Dwp, T>,

Convert the source color to the destination color using the specified method
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default
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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T, U> ConvertInto<U> for T
where U: ConvertFrom<T>,

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fn convert_into(self) -> U

Convert into T with values clamped to the color defined bounds Read more
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fn convert_unclamped_into(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
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fn try_convert_into(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WasmNotSend for T
where T: Send,

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impl<T> WasmNotSync for T
where T: Sync,