pub struct MeshBuilder<'a, A> { /* private fields */ }

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impl<'a> MeshBuilder<'a, SingleColor>

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pub fn single_color(mesh: &'a mut Mesh, transform: Mat4, color: Color) -> Self

Begin extending a mesh rendered with a single colour.

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impl<'a> MeshBuilder<'a, ColorPerPoint>

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pub fn color_per_point(mesh: &'a mut Mesh, transform: Mat4) -> Self

Begin extending a mesh where the path interpolates a unique color per point.

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impl<'a> MeshBuilder<'a, TexCoordsPerPoint>

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pub fn tex_coords_per_point(mesh: &'a mut Mesh, transform: Mat4) -> Self

Begin extending a mesh where the path interpolates a unique texture coordinates per point.

Trait Implementations§

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impl<'a> FillGeometryBuilder for MeshBuilder<'a, ColorPerPoint>

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fn add_fill_vertex( &mut self, vertex: FillVertex<'_> ) -> Result<VertexId, GeometryBuilderError>

Inserts a vertex, providing its position, and optionally a normal. Returns a vertex id that is only valid between begin_geometry and end_geometry. Read more
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impl<'a> FillGeometryBuilder for MeshBuilder<'a, SingleColor>

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fn add_fill_vertex( &mut self, vertex: FillVertex<'_> ) -> Result<VertexId, GeometryBuilderError>

Inserts a vertex, providing its position, and optionally a normal. Returns a vertex id that is only valid between begin_geometry and end_geometry. Read more
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impl<'a> FillGeometryBuilder for MeshBuilder<'a, TexCoordsPerPoint>

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fn add_fill_vertex( &mut self, vertex: FillVertex<'_> ) -> Result<VertexId, GeometryBuilderError>

Inserts a vertex, providing its position, and optionally a normal. Returns a vertex id that is only valid between begin_geometry and end_geometry. Read more
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impl<'a, A> GeometryBuilder for MeshBuilder<'a, A>

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fn begin_geometry(&mut self)

Called at the beginning of a generation. Read more
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fn end_geometry(&mut self) -> Count

Called at the end of a generation. Returns the number of vertices and indices added since the last time begin_geometry was called.
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fn add_triangle(&mut self, a: VertexId, b: VertexId, c: VertexId)

Insert a triangle made of vertices that were added after the last call to begin_geometry. Read more
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fn abort_geometry(&mut self)

abort_geometry is called instead of end_geometry if an error occurred while producing the geometry and we won’t be able to finish. Read more
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impl<'a> StrokeGeometryBuilder for MeshBuilder<'a, ColorPerPoint>

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fn add_stroke_vertex( &mut self, vertex: StrokeVertex<'_, '_> ) -> Result<VertexId, GeometryBuilderError>

Inserts a vertex, providing its position, and optionally a normal. Returns a vertex id that is only valid between begin_geometry and end_geometry. Read more
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impl<'a> StrokeGeometryBuilder for MeshBuilder<'a, SingleColor>

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fn add_stroke_vertex( &mut self, vertex: StrokeVertex<'_, '_> ) -> Result<VertexId, GeometryBuilderError>

Inserts a vertex, providing its position, and optionally a normal. Returns a vertex id that is only valid between begin_geometry and end_geometry. Read more
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impl<'a> StrokeGeometryBuilder for MeshBuilder<'a, TexCoordsPerPoint>

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fn add_stroke_vertex( &mut self, vertex: StrokeVertex<'_, '_> ) -> Result<VertexId, GeometryBuilderError>

Inserts a vertex, providing its position, and optionally a normal. Returns a vertex id that is only valid between begin_geometry and end_geometry. Read more

Auto Trait Implementations§

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impl<'a, A> RefUnwindSafe for MeshBuilder<'a, A>
where A: RefUnwindSafe,

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impl<'a, A> Send for MeshBuilder<'a, A>
where A: Send,

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impl<'a, A> Sync for MeshBuilder<'a, A>
where A: Sync,

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impl<'a, A> Unpin for MeshBuilder<'a, A>
where A: Unpin,

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impl<'a, A> !UnwindSafe for MeshBuilder<'a, A>

Blanket Implementations§

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Component + Float, Swp: WhitePoint, Dwp: WhitePoint, D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<Swp, Dwp, T>,

Convert the source color to the destination color using the specified method
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default
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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T, U> ConvertInto<U> for T
where U: ConvertFrom<T>,

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fn convert_into(self) -> U

Convert into T with values clamped to the color defined bounds Read more
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fn convert_unclamped_into(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
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fn try_convert_into(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WasmNotSend for T
where T: Send,

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impl<T> WasmNotSync for T
where T: Sync,