Struct nannou::noise::ScalePoint

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pub struct ScalePoint<Source> {
    pub source: Source,
    pub x_scale: f64,
    pub y_scale: f64,
    pub z_scale: f64,
    pub u_scale: f64,
}
Expand description

Noise function that scales the coordinates of the input value before returning the output value from the source function.

The get() method multiplies the coordinates of the input value with a scaling factor before returning the output value from the source function.

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§source: Source

Source function that outputs a value

§x_scale: f64

Scaling factor applied to the x coordinate of the input value. The default scaling factor is set to 1.0.

§y_scale: f64

Scaling factor applied to the y coordinate of the input value. The default scaling factor is set to 1.0.

§z_scale: f64

Scaling factor applied to the z coordinate of the input value. The default scaling factor is set to 1.0.

§u_scale: f64

Scaling factor applied to the u coordinate of the input value. The default scaling factor is set to 1.0.

Implementations§

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impl<Source> ScalePoint<Source>

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pub fn new(source: Source) -> ScalePoint<Source>

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pub fn set_x_scale(self, x_scale: f64) -> ScalePoint<Source>

Sets the scaling factor to apply to the x coordinate of the input value.

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pub fn set_y_scale(self, y_scale: f64) -> ScalePoint<Source>

Sets the scaling factor to apply to the x coordinate of the input value.

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pub fn set_z_scale(self, z_scale: f64) -> ScalePoint<Source>

Sets the scaling factor to apply to the x coordinate of the input value.

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pub fn set_u_scale(self, u_scale: f64) -> ScalePoint<Source>

Sets the scaling factor to apply to the x coordinate of the input value.

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pub fn set_scale(self, scale: f64) -> ScalePoint<Source>

Sets the scaling factor to apply to all coordinates of the input value.

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pub fn set_all_scales( self, x_scale: f64, y_scale: f64, z_scale: f64, u_scale: f64 ) -> ScalePoint<Source>

Sets the individual scaling factors to apply to each coordinate of the input value.

Trait Implementations§

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impl<Source> NoiseFn<[f64; 2]> for ScalePoint<Source>
where Source: NoiseFn<[f64; 2]>,

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fn get(&self, point: [f64; 2]) -> f64

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impl<Source> NoiseFn<[f64; 3]> for ScalePoint<Source>
where Source: NoiseFn<[f64; 3]>,

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fn get(&self, point: [f64; 3]) -> f64

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impl<Source> NoiseFn<[f64; 4]> for ScalePoint<Source>
where Source: NoiseFn<[f64; 4]>,

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fn get(&self, point: [f64; 4]) -> f64

Auto Trait Implementations§

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impl<Source> RefUnwindSafe for ScalePoint<Source>
where Source: RefUnwindSafe,

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impl<Source> Send for ScalePoint<Source>
where Source: Send,

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impl<Source> Sync for ScalePoint<Source>
where Source: Sync,

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impl<Source> Unpin for ScalePoint<Source>
where Source: Unpin,

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impl<Source> UnwindSafe for ScalePoint<Source>
where Source: UnwindSafe,

Blanket Implementations§

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Component + Float, Swp: WhitePoint, Dwp: WhitePoint, D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<Swp, Dwp, T>,

Convert the source color to the destination color using the specified method
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default
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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T, U> ConvertInto<U> for T
where U: ConvertFrom<T>,

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fn convert_into(self) -> U

Convert into T with values clamped to the color defined bounds Read more
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fn convert_unclamped_into(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
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fn try_convert_into(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WasmNotSend for T
where T: Send,

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impl<T> WasmNotSync for T
where T: Sync,