Struct nannou::noise::RidgedMulti

source ·
pub struct RidgedMulti {
    pub octaves: usize,
    pub frequency: f64,
    pub lacunarity: f64,
    pub persistence: f64,
    pub attenuation: f64,
    /* private fields */
}
Expand description

Noise function that outputs ridged-multifractal noise.

This noise function, heavily based on the fBm-noise function, generates ridged-multifractal noise. Ridged-multifractal noise is generated in much the same way as fBm noise, except the output of each octave is modified by an absolute-value function. Modifying the octave values in this way produces ridge-like formations.

The values output from this function will usually range from -1.0 to 1.0 with default values for the parameters, but there are no guarantees that all output values will exist within this range. If the parameters are modified from their defaults, then the output will need to be scaled to remain in the [-1,1] range.

Ridged-multifractal noise is often used to generate craggy mountainous terrain or marble-like textures.

Fields§

§octaves: usize

Total number of frequency octaves to generate the noise with.

The number of octaves control the amount of detail in the noise function. Adding more octaves increases the detail, with the drawback of increasing the calculation time.

§frequency: f64

The number of cycles per unit length that the noise function outputs.

§lacunarity: f64

A multiplier that determines how quickly the frequency increases for each successive octave in the noise function.

The frequency of each successive octave is equal to the product of the previous octave’s frequency and the lacunarity value.

A lacunarity of 2.0 results in the frequency doubling every octave. For almost all cases, 2.0 is a good value to use.

§persistence: f64

A multiplier that determines how quickly the amplitudes diminish for each successive octave in the noise function.

The amplitude of each successive octave is equal to the product of the previous octave’s amplitude and the persistence value. Increasing the persistence produces “rougher” noise.

§attenuation: f64

The attenuation to apply to the weight on each octave. This reduces the strength of each successive octave, making their respective ridges smaller. The default attenuation is 2.0, making each octave half the height of the previous.

Implementations§

source§

impl RidgedMulti

source

pub const DEFAULT_SEED: u32 = 0u32

source

pub const DEFAULT_OCTAVE_COUNT: usize = 6usize

source

pub const DEFAULT_FREQUENCY: f64 = 1f64

source

pub const DEFAULT_LACUNARITY: f64 = 2.0943951023931953f64

source

pub const DEFAULT_PERSISTENCE: f64 = 1f64

source

pub const DEFAULT_ATTENUATION: f64 = 2f64

source

pub const MAX_OCTAVES: usize = 32usize

source

pub fn new() -> RidgedMulti

source

pub fn set_attenuation(self, attenuation: f64) -> RidgedMulti

Trait Implementations§

source§

impl Clone for RidgedMulti

source§

fn clone(&self) -> RidgedMulti

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for RidgedMulti

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
source§

impl Default for RidgedMulti

source§

fn default() -> RidgedMulti

Returns the “default value” for a type. Read more
source§

impl MultiFractal for RidgedMulti

source§

fn set_octaves(self, octaves: usize) -> RidgedMulti

source§

fn set_frequency(self, frequency: f64) -> RidgedMulti

source§

fn set_lacunarity(self, lacunarity: f64) -> RidgedMulti

source§

fn set_persistence(self, persistence: f64) -> RidgedMulti

source§

impl NoiseFn<[f64; 2]> for RidgedMulti

2-dimensional RidgedMulti noise

source§

fn get(&self, point: [f64; 2]) -> f64

source§

impl NoiseFn<[f64; 3]> for RidgedMulti

3-dimensional RidgedMulti noise

source§

fn get(&self, point: [f64; 3]) -> f64

source§

impl NoiseFn<[f64; 4]> for RidgedMulti

4-dimensional RidgedMulti noise

source§

fn get(&self, point: [f64; 4]) -> f64

source§

impl Seedable for RidgedMulti

source§

fn set_seed(self, seed: u32) -> RidgedMulti

Set the seed for the function implementing the Seedable trait
source§

fn seed(&self) -> u32

Getter to retrieve the seed from the function

Auto Trait Implementations§

Blanket Implementations§

source§

impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Component + Float, Swp: WhitePoint, Dwp: WhitePoint, D: AdaptFrom<S, Swp, Dwp, T>,

source§

fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<Swp, Dwp, T>,

Convert the source color to the destination color using the specified method
source§

fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default
source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T, U> ConvertInto<U> for T
where U: ConvertFrom<T>,

source§

fn convert_into(self) -> U

Convert into T with values clamped to the color defined bounds Read more
source§

fn convert_unclamped_into(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
source§

fn try_convert_into(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
§

impl<T> Downcast<T> for T

§

fn downcast(&self) -> &T

source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

§

impl<T> Pointable for T

§

const ALIGN: usize = _

The alignment of pointer.
§

type Init = T

The type for initializers.
§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<T> Upcast<T> for T

§

fn upcast(&self) -> Option<&T>

§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

§

fn vzip(self) -> V

§

impl<T> WasmNotSend for T
where T: Send,

§

impl<T> WasmNotSync for T
where T: Sync,