Struct nannou::mesh::MeshPoints

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pub struct MeshPoints<P> { /* private fields */ }
Expand description

The base mesh type with only a single vertex channel.

Extra channels can be added to the mesh via the WithIndices, WithColors, WithTexCoords and WithNormals adaptor types.

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impl<V> ClearVertices for MeshPoints<Vec<V>>

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fn clear_vertices(&mut self)

Clear all vertices from the mesh.
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impl<P> Clone for MeshPoints<P>
where P: Clone,

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fn clone(&self) -> MeshPoints<P>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<P> Debug for MeshPoints<P>
where P: Debug,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<P> Default for MeshPoints<P>
where P: Default,

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fn default() -> MeshPoints<P>

Returns the “default value” for a type. Read more
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impl<'a, P> ExtendFromSlice<'a> for MeshPoints<Vec<P>>
where P: 'a + Clone,

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type Slice = &'a [P]

The slice type expected via the mesh. Read more
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fn extend_from_slice( &mut self, slice: <MeshPoints<Vec<P>> as ExtendFromSlice<'a>>::Slice )

Extend the mesh.
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impl<P, I> GetVertex<I> for MeshPoints<P>
where P: Channel, <P as Channel>::Element: Clone, I: TryInto<usize>,

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type Vertex = <P as Channel>::Element

The vertex type representing all channels of data within the mesh at a single index.
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fn get_vertex( &self, index: I ) -> Option<<MeshPoints<P> as GetVertex<I>>::Vertex>

Create a vertex containing all channel properties for the given index.
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impl<P> PartialEq for MeshPoints<P>
where P: PartialEq,

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fn eq(&self, other: &MeshPoints<P>) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<P> Points for MeshPoints<P>
where P: Channel,

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type Point = <P as Channel>::Element

The vertex type used to represent the location of a vertex.
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type Points = P

The channel type containing points.
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fn points(&self) -> &<MeshPoints<P> as Points>::Points

Borrow the vertex channel from the mesh.
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impl<V> PushVertex<V> for MeshPoints<Vec<V>>

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fn push_vertex(&mut self, v: V)

Push the given vertex onto the mesh. Read more
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impl<P> Copy for MeshPoints<P>
where P: Copy,

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impl<P> StructuralPartialEq for MeshPoints<P>

Auto Trait Implementations§

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impl<P> RefUnwindSafe for MeshPoints<P>
where P: RefUnwindSafe,

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impl<P> Send for MeshPoints<P>
where P: Send,

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impl<P> Sync for MeshPoints<P>
where P: Sync,

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impl<P> Unpin for MeshPoints<P>
where P: Unpin,

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impl<P> UnwindSafe for MeshPoints<P>
where P: UnwindSafe,

Blanket Implementations§

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Component + Float, Swp: WhitePoint, Dwp: WhitePoint, D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<Swp, Dwp, T>,

Convert the source color to the destination color using the specified method
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default
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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T, U> ConvertInto<U> for T
where U: ConvertFrom<T>,

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fn convert_into(self) -> U

Convert into T with values clamped to the color defined bounds Read more
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fn convert_unclamped_into(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
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fn try_convert_into(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WasmNotSend for T
where T: Send,

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impl<T> WasmNotSync for T
where T: Sync,