[][src]Enum nannou::draw::properties::spatial::orientation::Properties

pub enum Properties<S> {
    Axes(Axes<S>),
    LookAt(LookAt<S>),
}

Orientation properties for Drawing a Node.

Variants

Axes(Axes<S>)

The orientation described by an angle along each axis.

LookAt(LookAt<S>)

The orientation described by looking at some other point.

Methods

impl<S> Properties<S>[src]

pub fn switch_to_axes(&mut self)[src]

If the Properties was set to the LookAt variant, this method switches to the Axes variant.

If the Properties is already Axes, nothing changes.

Trait Implementations

impl<S> SetOrientation<S> for Properties<S>[src]

fn look_at(self, target: LookAt<S>) -> Self[src]

Describe orientation via the vector that points to the given target.

fn look_at_node(self, node: Index) -> Self[src]

Describe orientation via the vector that points to the given node.

fn look_at_point(self, point: Point3<S>) -> Self[src]

Describe orientation via the vector that points to the given point.

fn x_orientation(self, orientation: Orientation<S>) -> Self[src]

Build with the given Orientation along the x axis.

fn y_orientation(self, orientation: Orientation<S>) -> Self[src]

Build with the given Orientation along the x axis.

fn z_orientation(self, orientation: Orientation<S>) -> Self[src]

Build with the given Orientation along the x axis.

fn x_radians(self, x: S) -> Self[src]

Specify the orientation around the x axis as an absolute value in radians.

fn y_radians(self, y: S) -> Self[src]

Specify the orientation around the y axis as an absolute value in radians.

fn z_radians(self, z: S) -> Self[src]

Specify the orientation around the z axis as an absolute value in radians.

fn x_degrees(self, x: S) -> Self where
    S: BaseFloat
[src]

Specify the orientation around the x axis as an absolute value in radians.

fn y_degrees(self, y: S) -> Self where
    S: BaseFloat
[src]

Specify the orientation around the y axis as an absolute value in radians.

fn z_degrees(self, z: S) -> Self where
    S: BaseFloat
[src]

Specify the orientation around the z axis as an absolute value in radians.

fn x_turns(self, x: S) -> Self where
    S: BaseFloat
[src]

Specify the orientation around the x axis as a number of turns around the axis.

fn y_turns(self, y: S) -> Self where
    S: BaseFloat
[src]

Specify the orientation around the y axis as a number of turns around the axis.

fn z_turns(self, z: S) -> Self where
    S: BaseFloat
[src]

Specify the orientation around the z axis as a number of turns around the axis.

fn radians(self, v: Vector3<S>) -> Self[src]

Specify the orientation along each axis with the given Vector of radians. Read more

fn degrees(self, v: Vector3<S>) -> Self where
    S: BaseFloat
[src]

Specify the orientation along each axis with the given Vector of degrees. Read more

fn turns(self, v: Vector3<S>) -> Self where
    S: BaseFloat
[src]

Specify the orientation along each axis with the given Vector of "turns". Read more

fn euler<A>(self, e: Euler<A>) -> Self where
    S: BaseFloat,
    A: Angle + Into<Rad<S>>, 
[src]

Specify the orientation with the given Euler. Read more

fn quaternion(self, q: Quaternion<S>) -> Self where
    S: BaseFloat
[src]

Specify the orientation with the given Quaternion.

fn x_radians_relative(self, x: S) -> Self[src]

Specify the orientation around the x axis as a relative value in radians.

fn y_radians_relative(self, y: S) -> Self[src]

Specify the orientation around the y axis as a relative value in radians.

fn z_radians_relative(self, z: S) -> Self[src]

Specify the orientation around the z axis as a relative value in radians.

fn x_radians_relative_to(self, other: Index, x: S) -> Self[src]

Specify the orientation around the x axis as a relative value in radians.

fn y_radians_relative_to(self, other: Index, y: S) -> Self[src]

Specify the orientation around the y axis as a relative value in radians.

fn z_radians_relative_to(self, other: Index, z: S) -> Self[src]

Specify the orientation around the z axis as a relative value in radians.

fn x_degrees_relative(self, x: S) -> Self where
    S: BaseFloat
[src]

Specify the orientation around the x axis as a relative value in degrees.

fn y_degrees_relative(self, y: S) -> Self where
    S: BaseFloat
[src]

Specify the orientation around the y axis as a relative value in degrees.

fn z_degrees_relative(self, z: S) -> Self where
    S: BaseFloat
[src]

Specify the orientation around the z axis as a relative value in degrees.

fn x_degrees_relative_to(self, other: Index, x: S) -> Self where
    S: BaseFloat
[src]

Specify the orientation around the x axis as a relative value in degrees.

fn y_degrees_relative_to(self, other: Index, y: S) -> Self where
    S: BaseFloat
[src]

Specify the orientation around the y axis as a relative value in degrees.

fn z_degrees_relative_to(self, other: Index, z: S) -> Self where
    S: BaseFloat
[src]

Specify the orientation around the z axis as a relative value in degrees.

fn x_turns_relative(self, x: S) -> Self where
    S: BaseFloat
[src]

Specify the relative orientation around the x axis as a number of turns around the axis.

fn y_turns_relative(self, y: S) -> Self where
    S: BaseFloat
[src]

Specify the relative orientation around the y axis as a number of turns around the axis.

fn z_turns_relative(self, z: S) -> Self where
    S: BaseFloat
[src]

Specify the relative orientation around the z axis as a number of turns around the axis.

fn x_turns_relative_to(self, other: Index, x: S) -> Self where
    S: BaseFloat
[src]

Specify the relative orientation around the x axis as a number of turns around the axis.

fn y_turns_relative_to(self, other: Index, y: S) -> Self where
    S: BaseFloat
[src]

Specify the relative orientation around the y axis as a number of turns around the axis.

fn z_turns_relative_to(self, other: Index, z: S) -> Self where
    S: BaseFloat
[src]

Specify the relative orientation around the z axis as a number of turns around the axis.

fn radians_relative(self, v: Vector3<S>) -> Self[src]

Specify a relative orientation along each axis with the given Vector of radians. Read more

fn radians_relative_to(self, other: Index, v: Vector3<S>) -> Self[src]

Specify a relative orientation along each axis with the given Vector of radians. Read more

fn degrees_relative(self, v: Vector3<S>) -> Self where
    S: BaseFloat
[src]

Specify a relative orientation along each axis with the given Vector of degrees. Read more

fn degrees_relative_to(self, other: Index, v: Vector3<S>) -> Self where
    S: BaseFloat
[src]

Specify a relative orientation along each axis with the given Vector of degrees. Read more

fn turns_relative(self, v: Vector3<S>) -> Self where
    S: BaseFloat
[src]

Specify a relative orientation along each axis with the given Vector of "turns". Read more

fn turns_relative_to(self, other: Index, v: Vector3<S>) -> Self where
    S: BaseFloat
[src]

Specify a relative orientation along each axis with the given Vector of "turns". Read more

fn euler_relative<A>(self, e: Euler<A>) -> Self where
    S: BaseFloat,
    A: Angle + Into<Rad<S>>, 
[src]

Specify a relative orientation with the given Euler. Read more

fn euler_relative_to<A>(self, other: Index, e: Euler<A>) -> Self where
    S: BaseFloat,
    A: Angle + Into<Rad<S>>, 
[src]

Specify a relative orientation with the given Euler. Read more

fn pitch(self, pitch: S) -> Self[src]

Specify the "pitch" of the orientation in radians. Read more

fn yaw(self, yaw: S) -> Self[src]

Specify the "yaw" of the orientation in radians. Read more

fn roll(self, roll: S) -> Self[src]

Specify the "roll" of the orientation in radians. Read more

fn rotate(self, radians: S) -> Self[src]

Assuming we're looking at a 2D plane, positive values cause a clockwise rotation where the given value is specified in radians. Read more

impl<S: Clone> Clone for Properties<S>[src]

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl<S> Default for Properties<S>[src]

impl<S: PartialEq> PartialEq<Properties<S>> for Properties<S>[src]

impl<S: Copy> Copy for Properties<S>[src]

impl<S: Debug> Debug for Properties<S>[src]

Auto Trait Implementations

impl<S> Send for Properties<S> where
    S: Send

impl<S> Sync for Properties<S> where
    S: Sync

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Style for T where
    T: Any + Debug + PartialEq<T>, 
[src]

impl<T> Content for T[src]

impl<T> SafeBorrow<T> for T[src]

impl<S> FromSample<S> for S[src]

impl<T, U> ToSample<U> for T where
    U: FromSample<T>, 
[src]

impl<S, T> Duplex<S> for T where
    T: FromSample<S> + ToSample<S>, 
[src]

impl<T> SetParameter for T

fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
    T: Parameter<Self>, 

Sets value as a parameter of self.

impl<T> SetParameter for T

fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
    T: Parameter<Self>, 

Sets value as a parameter of self.