nannou 0.6.0

A Creative Coding Framework for Rust.

nannou Build Status Crates.io Crates.io docs.rs

An open-source creative-coding toolkit for Rust.

nannou is a collection of code aimed at making it easy for artists to express themselves with simple, fast, reliable, portable code. Whether working on a 12-month laser installation or a 5 minute sketch, this framework aims to give artists easy access to the tools they need.

The project was started out of a desire for a creative coding framework inspired by Processing, OpenFrameworks and Cinder, but for Rust. Named after this.

A Quick Note

This project is brand new and there is a lot of work to be done. Feel free to help out!

Contents

Goals

Nannou aims to provide easy, cross-platform access to the things that artists need:

  • Windowing & Events via winit.
  • Audio via CPAL. Input and output streams. Duplex are not yet supported.
  • Video input, playback and processing (would love suggestions and ideas).
  • GUI via conrod. May switch to a custom nannou solution in the future.
  • Geometry with functions and iterators for producing vertices and indices:
    • 1D - Scalar, Range.
    • 2D - Rect, Line, Ellipse, Polygon, Polyline, Quad, Tri.
    • 3D - Cuboid.
    • 3D TODO - Ellipsoid, Cube, Prisms, Pyramids, *Hedrons, etc.
    • Vertex & index iterators.
    • Graph for composing geometry.
  • Graphics currently via glium, will switch to vulkano soon:
    • Draw API. E.g. draw.ellipse().w_h(20.0, 20.0).color(RED).
    • Mesh API.
    • Image API (currently only supported via GUI).
    • Framebuffer object API.
  • Protocols:
    • OSC - Open Sound Control.
    • CITP - Controller Interface Transport Protocol (network implementation is in progress).
    • Ether-Dream Laser DAC protocol and network implementation.
    • DMX via sACN - commonly used for lighting and effects.
    • Serial - commonly used for interfacing with LEDs and other hardware.
    • MIDI - Musical Instrument Digital Interface.
    • UDP via std.
    • TCP streams and listeners via std.
  • Device & I/O stream APIs:
    • Audio.
    • Video.
    • Lasers.
    • Lights.
    • LEDs.
  • Graphical Node Graph via gantz.
  • GUI Editor.

Nannou aims to use only pure-rust libraries. New users should require nothing more than cargo build to get going. Falling back to C-bindings will be considered as a temporary solution in the case that there are no Rust alternatives yet in development. We prefer to drive forward development of less mature rust-alternatives than depend on bindings to C code. This should make it easier for nannou users to become nannou contributors as they do not have to learn a second language in order to contribute upstream.

Nannou will not contain unsafe code with the exception of bindings to operating systems or hardware APIs if necessary.

Nannou wishes to remove the need to decide between lots of different backends that provide access to the same hardware. Instead, we want to focus on a specific set of backends and make sure that they work well.

Why Rust?

Rust is a language that is both highly expressive and blazingly fast. Here are some of the reasons why we choose to use it:

  • Super fast, as in C and C++ fast.
  • A standard package manager that makes it very easy to handle dependencies and share your own projects in seconds.
  • Highly portable. Easily build for MacOS, Linux, Windows, Android, iOS and so many others.
  • No header files (and no weird linking errors).
  • Sum Types and Pattern Matching (and no NULL).
  • Local type inference. Only write types where it matters, no need to repeat yourself.
  • A more modern, Ć’unctional and expressive style.
  • Memory safe and data-race-free! Get your ideas down without the fear of creating pointer spaghetti or segfault time-sinks.
  • Immutability by default. Easily distinguish between variables that can change and those that can't at a glance.
  • Module system resulting in very clean and concise name spaces.
  • One of the kindest internet communities we've come across (please visit mozilla's #rust or /r/rust if you're starting out and need any pointers)

Getting Started

Nannou is a library written for the Rust programming language. Thus, the first step step is to install Rust!

Install Rust

To install Rust, open up your terminal, copy the text below, paste it into your terminal and hit enter.

curl https://sh.rustup.rs -sSf | sh

Please see this link if you would like more information on the Rust installation process.

IDE Setup

VS Code

For new Rust users we recommend using VS-Code as your editor and IDE for Nannou development. Currently it seems to have the best support for the Rust language including syntax highlighting, auto-complete, code formatting, etc. It also comes with an integrated unix terminal and file navigation system. Below are the steps we recommend for getting started with Nannou development using VS-Code.

  1. Download VS-Code for your OS.
  2. Install RLS (the Rust Language Server) plugin for VS-Code.
  3. Click on the 'view' menu and select 'integrated terminal'.

Other IDEs

Although we recommend VS-Code, it is also possible to configure the following development environments.

  1. Sublime Text
  2. Atom
  3. Intellij IDEA
  4. Vim
  5. Emacs
  6. Visual Studio
  7. Eclipse (No longer maintained)

Nannou Examples

The easiest way to get familiar with Nannou is to explore the examples. To get the examples we just need to clone this repository.

git clone https://github.com/nannou-org/nannou

Change the current directory to nannou.

cd nannou

Run the example using cargo.

cargo run --release --example simple_window

The --release flag means we want to build with optimisations enabled.

To run any of the other examples, replace simple_window with the name of the desired example.

More Resources

License

Licensed under either of

at your option.

Contributions

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.