Struct nannou::ui::backend::glium::glium::texture::TextureAnyMipmap
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pub struct TextureAnyMipmap<'a> { /* fields omitted */ }
Represents a specific mipmap of a texture.
Methods
impl<'a> TextureAnyMipmap<'a>
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fn get_width(&self) -> u32
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Returns the width of the mipmap.
fn get_height(&self) -> Option<u32>
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Returns the height of the mipmap.
fn get_depth(&self) -> Option<u32>
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Returns the depth of the mipmap.
fn get_samples(&self) -> Option<u32>
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Returns the number of samples of the texture.
fn get_texture(&self) -> &'a TextureAny
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Returns the texture.
fn get_level(&self) -> u32
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Returns the level of the texture.
fn first_layer(&self) -> TextureAnyLayerMipmap<'a>
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Returns a structure that represents the first layer of this mipmap of the texture. All textures have a first layer.
fn layer(&self, layer: u32) -> Option<TextureAnyLayerMipmap<'a>>
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Returns a structure that represents a specific layer of this mipmap of the texture.
Non-array textures have only one layer. The number of layers can be queried with
get_array_size
.
Returns None
if out of range.
fn get_array_size(&self) -> Option<u32>
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Returns the array size of the texture.
fn raw_upload_from_pixel_buffer<P>(
&self,
source: BufferSlice<[P]>,
x: Range<u32>,
y: Range<u32>,
z: Range<u32>
) where
P: PixelValue,
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&self,
source: BufferSlice<[P]>,
x: Range<u32>,
y: Range<u32>,
z: Range<u32>
) where
P: PixelValue,
Uploads data to the texture from a buffer.
Panic
Panics if the offsets and dimensions are outside the boundaries of the texture. Panics if the buffer is not big enough to hold the data.
fn raw_upload_from_pixel_buffer_inverted<P>(
&self,
source: BufferSlice<[P]>,
x: Range<u32>,
y: Range<u32>,
z: Range<u32>
) where
P: PixelValue,
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&self,
source: BufferSlice<[P]>,
x: Range<u32>,
y: Range<u32>,
z: Range<u32>
) where
P: PixelValue,
Uploads data to the texture from a buffer. The R, G and B components are flipped.
Panic
Panics if the offsets and dimensions are outside the boundaries of the texture. Panics if the buffer is not big enough to hold the data.
Trait Implementations
impl<'a> Copy for TextureAnyMipmap<'a>
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impl<'a> Clone for TextureAnyMipmap<'a>
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fn clone(&self) -> TextureAnyMipmap<'a>
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more