Struct nannou::wgpu::DeviceMapKey [−][src]
pub struct DeviceMapKey { /* fields omitted */ }
Expand description
The key into the device map.
This type is a thin wrapper around wgpu::DeviceDesriptor
that provides implementations of
Eq
and Hash
.
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for DeviceMapKey
impl Send for DeviceMapKey
impl Sync for DeviceMapKey
impl Unpin for DeviceMapKey
impl UnwindSafe for DeviceMapKey
Blanket Implementations
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
T: Component + Float,
D: AdaptFrom<S, Swp, Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
T: Component + Float,
D: AdaptFrom<S, Swp, Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
Mutably borrows from an owned value. Read more
impl<T> CallHasher for T where
T: Hash,
impl<T> CallHasher for T where
T: Hash,
Convert into T with values clamped to the color defined bounds Read more
Convert into T. The resulting color might be invalid in its color space Read more
Convert into T, returning ok if the color is inside of its defined range,
otherwise an OutOfBounds
error is returned which contains the unclamped color. Read more
Compare self to key
and return true
if they are equal.
pub fn vzip(self) -> V