Struct nannou::wgpu::ColorTargetState [−]
#[repr(C)]pub struct ColorTargetState { pub format: TextureFormat, pub blend: Option<BlendState>, pub write_mask: ColorWrite, }
Expand description
Describes the color state of a render pipeline.
Fields
format: TextureFormat
The TextureFormat
of the image that this pipeline will render to. Must match the the format
of the corresponding color attachment in [CommandEncoder::begin_render_pass
].
blend: Option<BlendState>
The blending that is used for this pipeline.
write_mask: ColorWrite
Mask which enables/disables writes to different color/alpha channel.
Trait Implementations
impl Clone for ColorTargetState
impl Clone for ColorTargetState
pub fn clone(&self) -> ColorTargetState
pub fn clone(&self) -> ColorTargetState
Returns a copy of the value. Read more
Performs copy-assignment from source
. Read more
impl Debug for ColorTargetState
impl Debug for ColorTargetState
impl From<TextureFormat> for ColorTargetState
impl From<TextureFormat> for ColorTargetState
pub fn from(format: TextureFormat) -> ColorTargetState
pub fn from(format: TextureFormat) -> ColorTargetState
Performs the conversion.
impl Hash for ColorTargetState
impl Hash for ColorTargetState
impl PartialEq<ColorTargetState> for ColorTargetState
impl PartialEq<ColorTargetState> for ColorTargetState
pub fn eq(&self, other: &ColorTargetState) -> bool
pub fn eq(&self, other: &ColorTargetState) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
pub fn ne(&self, other: &ColorTargetState) -> bool
pub fn ne(&self, other: &ColorTargetState) -> bool
This method tests for !=
.
impl Eq for ColorTargetState
impl StructuralEq for ColorTargetState
impl StructuralPartialEq for ColorTargetState
Auto Trait Implementations
impl RefUnwindSafe for ColorTargetState
impl Send for ColorTargetState
impl Sync for ColorTargetState
impl Unpin for ColorTargetState
impl UnwindSafe for ColorTargetState
Blanket Implementations
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
T: Component + Float,
D: AdaptFrom<S, Swp, Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
T: Component + Float,
D: AdaptFrom<S, Swp, Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
Mutably borrows from an owned value. Read more
impl<T> CallHasher for T where
T: Hash,
impl<T> CallHasher for T where
T: Hash,
Convert into T with values clamped to the color defined bounds Read more
Convert into T. The resulting color might be invalid in its color space Read more
Convert into T, returning ok if the color is inside of its defined range,
otherwise an OutOfBounds
error is returned which contains the unclamped color. Read more
Compare self to key
and return true
if they are equal.
pub fn vzip(self) -> V