Struct nannou::ui::widget::CommonState[][src]

pub struct CommonState {
    pub rect: Rect,
    pub depth: f32,
    pub maybe_dragged_from: Option<[f64; 2]>,
    pub maybe_floating: Option<Floating>,
    pub kid_area: KidArea,
    pub maybe_x_scroll_state: Option<State<X>>,
    pub maybe_y_scroll_state: Option<State<Y>>,
}
Expand description

A wrapper around state that is common to all Widget types.

Fields

rect: Rect

The rectangle describing the Widget’s area.

depth: f32

The rendering depth for the Widget (the default is 0.0).

maybe_dragged_from: Option<[f64; 2]>

If widget is draggable and is being dragged, this is where it started

maybe_floating: Option<Floating>

Floating state for the widget if it is floating.

kid_area: KidArea

The area of the widget upon which kid widgets are placed.

maybe_x_scroll_state: Option<State<X>>

If the widget is scrollable across the x axis.

maybe_y_scroll_state: Option<State<Y>>

If the widget is scrollable across the y axis.

Trait Implementations

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