Struct nannou::draw::primitive::path::PathInit [−][src]
pub struct PathInit;
Expand description
The beginning of the path building process, prior to choosing the tessellation mode (fill or stroke).
Implementations
Specify that we want to use fill tessellation for the path.
The returned building context allows for specifying the fill tessellation options.
Specify that we want to use stroke tessellation for the path.
The returned building context allows for specifying the stroke tessellation options.
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for PathInit
impl UnwindSafe for PathInit
Blanket Implementations
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
T: Component + Float,
D: AdaptFrom<S, Swp, Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
T: Component + Float,
D: AdaptFrom<S, Swp, Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
Mutably borrows from an owned value. Read more
Convert into T with values clamped to the color defined bounds Read more
Convert into T. The resulting color might be invalid in its color space Read more
Convert into T, returning ok if the color is inside of its defined range,
otherwise an OutOfBounds
error is returned which contains the unclamped color. Read more
pub fn vzip(self) -> V