Struct nannou::event::TouchEvent [−][src]
pub struct TouchEvent { pub id: u64, pub phase: TouchPhase, pub position: Point2, }
Expand description
The event associated with a touch at a single point.
Fields
id: u64
The unique ID associated with this touch, e.g. useful for distinguishing between fingers.
phase: TouchPhase
The state of the touch.
position: Point2
The position of the touch.
Trait Implementations
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl RefUnwindSafe for TouchEvent
impl Send for TouchEvent
impl Sync for TouchEvent
impl Unpin for TouchEvent
impl UnwindSafe for TouchEvent
Blanket Implementations
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
T: Component + Float,
D: AdaptFrom<S, Swp, Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
T: Component + Float,
D: AdaptFrom<S, Swp, Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
Mutably borrows from an owned value. Read more
Convert into T with values clamped to the color defined bounds Read more
Convert into T. The resulting color might be invalid in its color space Read more
Convert into T, returning ok if the color is inside of its defined range,
otherwise an OutOfBounds
error is returned which contains the unclamped color. Read more
pub fn vzip(self) -> V