Struct nannou::wgpu::ShaderStage[]

#[repr(transparent)]
pub struct ShaderStage { /* fields omitted */ }

Describes the shader stages that a binding will be visible from.

These can be combined so something that is visible from both vertex and fragment shaders can be defined as:

ShaderStage::VERTEX | ShaderStage::FRAGMENT

Implementations

impl ShaderStage

pub const NONE: ShaderStage

Binding is not visible from any shader stage.

pub const VERTEX: ShaderStage

Binding is visible from the vertex shader of a render pipeline.

pub const FRAGMENT: ShaderStage

Binding is visible from the fragment shader of a render pipeline.

pub const COMPUTE: ShaderStage

Binding is visible from the compute shader of a compute pipeline.

pub const fn empty() -> ShaderStage

Returns an empty set of flags

pub const fn all() -> ShaderStage

Returns the set containing all flags.

pub const fn bits(&self) -> u32

Returns the raw value of the flags currently stored.

pub fn from_bits(bits: u32) -> Option<ShaderStage>

Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.

pub const fn from_bits_truncate(bits: u32) -> ShaderStage

Convert from underlying bit representation, dropping any bits that do not correspond to flags.

pub const unsafe fn from_bits_unchecked(bits: u32) -> ShaderStage

Convert from underlying bit representation, preserving all bits (even those not corresponding to a defined flag).

pub const fn is_empty(&self) -> bool

Returns true if no flags are currently stored.

pub const fn is_all(&self) -> bool

Returns true if all flags are currently set.

pub const fn intersects(&self, other: ShaderStage) -> bool

Returns true if there are flags common to both self and other.

pub const fn contains(&self, other: ShaderStage) -> bool

Returns true all of the flags in other are contained within self.

pub fn insert(&mut self, other: ShaderStage)

Inserts the specified flags in-place.

pub fn remove(&mut self, other: ShaderStage)

Removes the specified flags in-place.

pub fn toggle(&mut self, other: ShaderStage)

Toggles the specified flags in-place.

pub fn set(&mut self, other: ShaderStage, value: bool)

Inserts or removes the specified flags depending on the passed value.

Trait Implementations

impl Binary for ShaderStage

impl BitAnd<ShaderStage> for ShaderStage

type Output = ShaderStage

The resulting type after applying the & operator.

pub fn bitand(self, other: ShaderStage) -> ShaderStage

Returns the intersection between the two sets of flags.

impl BitAndAssign<ShaderStage> for ShaderStage

pub fn bitand_assign(&mut self, other: ShaderStage)

Disables all flags disabled in the set.

impl BitOr<ShaderStage> for ShaderStage

type Output = ShaderStage

The resulting type after applying the | operator.

pub fn bitor(self, other: ShaderStage) -> ShaderStage

Returns the union of the two sets of flags.

impl BitOrAssign<ShaderStage> for ShaderStage

pub fn bitor_assign(&mut self, other: ShaderStage)

Adds the set of flags.

impl BitXor<ShaderStage> for ShaderStage

type Output = ShaderStage

The resulting type after applying the ^ operator.

pub fn bitxor(self, other: ShaderStage) -> ShaderStage

Returns the left flags, but with all the right flags toggled.

impl BitXorAssign<ShaderStage> for ShaderStage

pub fn bitxor_assign(&mut self, other: ShaderStage)

Toggles the set of flags.

impl Clone for ShaderStage

impl Copy for ShaderStage

impl Debug for ShaderStage

impl Eq for ShaderStage

impl Extend<ShaderStage> for ShaderStage

impl FromIterator<ShaderStage> for ShaderStage

impl Hash for ShaderStage

impl LowerHex for ShaderStage

impl Not for ShaderStage

type Output = ShaderStage

The resulting type after applying the ! operator.

pub fn not(self) -> ShaderStage

Returns the complement of this set of flags.

impl Octal for ShaderStage

impl Ord for ShaderStage

impl PartialEq<ShaderStage> for ShaderStage

impl PartialOrd<ShaderStage> for ShaderStage

impl StructuralEq for ShaderStage

impl StructuralPartialEq for ShaderStage

impl Sub<ShaderStage> for ShaderStage

type Output = ShaderStage

The resulting type after applying the - operator.

pub fn sub(self, other: ShaderStage) -> ShaderStage

Returns the set difference of the two sets of flags.

impl SubAssign<ShaderStage> for ShaderStage

pub fn sub_assign(&mut self, other: ShaderStage)

Disables all flags enabled in the set.

impl UpperHex for ShaderStage

Auto Trait Implementations

Blanket Implementations

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