Struct nannou::wgpu::ShaderStage [−]
#[repr(transparent)]pub struct ShaderStage { /* fields omitted */ }
Describes the shader stages that a binding will be visible from.
These can be combined so something that is visible from both vertex and fragment shaders can be defined as:
ShaderStage::VERTEX | ShaderStage::FRAGMENT
Implementations
impl ShaderStage
pub const NONE: ShaderStage
Binding is not visible from any shader stage.
pub const VERTEX: ShaderStage
Binding is visible from the vertex shader of a render pipeline.
pub const FRAGMENT: ShaderStage
Binding is visible from the fragment shader of a render pipeline.
pub const COMPUTE: ShaderStage
Binding is visible from the compute shader of a compute pipeline.
pub const fn empty() -> ShaderStage
Returns an empty set of flags
pub const fn all() -> ShaderStage
Returns the set containing all flags.
pub const fn bits(&self) -> u32
Returns the raw value of the flags currently stored.
pub fn from_bits(bits: u32) -> Option<ShaderStage>
Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.
pub const fn from_bits_truncate(bits: u32) -> ShaderStage
Convert from underlying bit representation, dropping any bits that do not correspond to flags.
pub const unsafe fn from_bits_unchecked(bits: u32) -> ShaderStage
Convert from underlying bit representation, preserving all bits (even those not corresponding to a defined flag).
pub const fn is_empty(&self) -> bool
Returns true
if no flags are currently stored.
pub const fn is_all(&self) -> bool
Returns true
if all flags are currently set.
pub const fn intersects(&self, other: ShaderStage) -> bool
Returns true
if there are flags common to both self
and other
.
pub const fn contains(&self, other: ShaderStage) -> bool
Returns true
all of the flags in other
are contained within self
.
pub fn insert(&mut self, other: ShaderStage)
Inserts the specified flags in-place.
pub fn remove(&mut self, other: ShaderStage)
Removes the specified flags in-place.
pub fn toggle(&mut self, other: ShaderStage)
Toggles the specified flags in-place.
pub fn set(&mut self, other: ShaderStage, value: bool)
Inserts or removes the specified flags depending on the passed value.
Trait Implementations
impl Binary for ShaderStage
impl BitAnd<ShaderStage> for ShaderStage
type Output = ShaderStage
The resulting type after applying the &
operator.
pub fn bitand(self, other: ShaderStage) -> ShaderStage
Returns the intersection between the two sets of flags.
impl BitAndAssign<ShaderStage> for ShaderStage
pub fn bitand_assign(&mut self, other: ShaderStage)
Disables all flags disabled in the set.
impl BitOr<ShaderStage> for ShaderStage
type Output = ShaderStage
The resulting type after applying the |
operator.
pub fn bitor(self, other: ShaderStage) -> ShaderStage
Returns the union of the two sets of flags.
impl BitOrAssign<ShaderStage> for ShaderStage
pub fn bitor_assign(&mut self, other: ShaderStage)
Adds the set of flags.
impl BitXor<ShaderStage> for ShaderStage
type Output = ShaderStage
The resulting type after applying the ^
operator.
pub fn bitxor(self, other: ShaderStage) -> ShaderStage
Returns the left flags, but with all the right flags toggled.
impl BitXorAssign<ShaderStage> for ShaderStage
pub fn bitxor_assign(&mut self, other: ShaderStage)
Toggles the set of flags.
impl Clone for ShaderStage
pub fn clone(&self) -> ShaderStage
pub fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Copy for ShaderStage
impl Debug for ShaderStage
impl Eq for ShaderStage
impl Extend<ShaderStage> for ShaderStage
pub fn extend<T>(&mut self, iterator: T) where
T: IntoIterator<Item = ShaderStage>,
T: IntoIterator<Item = ShaderStage>,
pub fn extend_one(&mut self, item: A)
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pub fn extend_reserve(&mut self, additional: usize)
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impl FromIterator<ShaderStage> for ShaderStage
pub fn from_iter<T>(iterator: T) -> ShaderStage where
T: IntoIterator<Item = ShaderStage>,
T: IntoIterator<Item = ShaderStage>,
impl Hash for ShaderStage
pub fn hash<__H>(&self, state: &mut __H) where
__H: Hasher,
__H: Hasher,
pub fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
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H: Hasher,
impl LowerHex for ShaderStage
impl Not for ShaderStage
type Output = ShaderStage
The resulting type after applying the !
operator.
pub fn not(self) -> ShaderStage
Returns the complement of this set of flags.
impl Octal for ShaderStage
impl Ord for ShaderStage
pub fn cmp(&self, other: &ShaderStage) -> Ordering
#[must_use]pub fn max(self, other: Self) -> Self
1.21.0[src]
#[must_use]pub fn min(self, other: Self) -> Self
1.21.0[src]
#[must_use]pub fn clamp(self, min: Self, max: Self) -> Self
1.50.0[src]
impl PartialEq<ShaderStage> for ShaderStage
pub fn eq(&self, other: &ShaderStage) -> bool
pub fn ne(&self, other: &ShaderStage) -> bool
impl PartialOrd<ShaderStage> for ShaderStage
pub fn partial_cmp(&self, other: &ShaderStage) -> Option<Ordering>
#[must_use]pub fn lt(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]pub fn le(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]pub fn gt(&self, other: &Rhs) -> bool
1.0.0[src]
#[must_use]pub fn ge(&self, other: &Rhs) -> bool
1.0.0[src]
impl StructuralEq for ShaderStage
impl StructuralPartialEq for ShaderStage
impl Sub<ShaderStage> for ShaderStage
type Output = ShaderStage
The resulting type after applying the -
operator.
pub fn sub(self, other: ShaderStage) -> ShaderStage
Returns the set difference of the two sets of flags.
impl SubAssign<ShaderStage> for ShaderStage
pub fn sub_assign(&mut self, other: ShaderStage)
Disables all flags enabled in the set.
impl UpperHex for ShaderStage
Auto Trait Implementations
impl RefUnwindSafe for ShaderStage
impl Send for ShaderStage
impl Sync for ShaderStage
impl Unpin for ShaderStage
impl UnwindSafe for ShaderStage
Blanket Implementations
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
T: Component + Float,
D: AdaptFrom<S, Swp, Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
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T: Component + Float,
D: AdaptFrom<S, Swp, Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
pub fn adapt_into_using<M>(self, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>,
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M: TransformMatrix<Swp, Dwp, T>,
pub fn adapt_into(self) -> D
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> CallHasher for T where
T: Hash,
T: Hash,
impl<T, U> ConvertInto<U> for T where
U: ConvertFrom<T>,
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U: ConvertFrom<T>,
pub fn convert_into(self) -> U
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pub fn convert_unclamped_into(self) -> U
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pub fn try_convert_into(self) -> Result<U, OutOfBounds<U>>
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impl<T> Downcast<T> for T
impl<Q, K> Equivalent<K> for Q where
K: Borrow<Q> + ?Sized,
Q: Eq + ?Sized,
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K: Borrow<Q> + ?Sized,
Q: Eq + ?Sized,
pub fn equivalent(&self, key: &K) -> bool
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impl<T> From<T> for T
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impl<T> Instrument for T
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pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> NodeId for T where
T: 'static + Copy + Clone + PartialEq<T> + Eq + Hash + Send,
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T: 'static + Copy + Clone + PartialEq<T> + Eq + Hash + Send,
impl<N> NodeTrait for N where
N: Copy + Ord + Hash,
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N: Copy + Ord + Hash,
impl<T> Pointable for T
pub const ALIGN: usize
type Init = T
The type for initializers.
pub unsafe fn init(init: <T as Pointable>::Init) -> usize
pub unsafe fn deref<'a>(ptr: usize) -> &'a T
pub unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T
pub unsafe fn drop(ptr: usize)
impl<T> SetParameter for T
pub fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
T: Parameter<Self>,
impl<T> Style for T where
T: Any + Debug + PartialEq<T>,
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T: Any + Debug + PartialEq<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Upcast<T> for T
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,