Struct nannou::ui::Builder[][src]

pub struct Builder<'a> { /* fields omitted */ }

A type used for building a new Ui.

Implementations

impl<'a> Builder<'a>[src]

pub fn window(self, window_id: Id) -> Self[src]

Specify the window on which the Ui will be instantiated.

By default, this is the currently focused window, aka the window returned via App::window_id.

pub fn with_dimensions(self, dimensions: [Scalar; 2]) -> Self[src]

Build the Ui with the given dimensions.

By default, the Ui will have the dimensions of the specified window.

pub fn with_theme(self, theme: Theme) -> Self[src]

Build the Ui with the given theme.

By default, nannou uses conrod’s default theme.

pub fn automatically_handle_input(self, b: bool) -> Self[src]

Whether or not the App should automatically submit input to the Ui.

When enabled, events that can be interpreted as UI Input will be passed to the Ui via the conrod::Ui::handle_input method.

Note that Inputs are not immediately submitted to the Ui when received by the App. Instead, they are enqueued for the Ui to be processed next time Ui::set_widgets is called. The max number of pending Inputs before they become ignored can be specified via the pending_input_limit method.

By default this is true. Users should set this to false if they wish to manually filter and submit events (e.g. if something is occluding the Ui and the user wishes to filter occluded input).

pub fn pending_input_limit(self, limit: usize) -> Self[src]

Specify the max number of pending Inputs that can be enqueued for processing by the Ui before Inputs start being ignored.

By default this is Ui::DEFAULT_PENDING_INPUT_LIMIT.

This has no affect if automatically_handle_input is set to false.

pub fn default_font_path(self, path: PathBuf) -> Self[src]

Specify the path to the default font.

By default this is None and the notosans::REGULAR_TTF font will be used. If the notosans feature is disabled, then the default font will be the first font detected within the assets/fonts directory.

Fonts can also be specified manually after Ui creation using the fonts_mut method.

pub fn with_glyph_cache_dimensions(self, width: u32, height: u32) -> Self[src]

Specify the dimensions of the texture used to cache glyphs on the GPU.

By default this is equal to the framebuffer dimensions of the associated window at the time of building the UI.

If you notice any glitching of UI text, this may be due to exceeding the bounds of the texture used to cache glyphs. Try using this to specify a larger glyph cache size to fix this.

pub fn build(self) -> Result<Ui, BuildError>[src]

Build a Ui with the specified parameters.

Returns None if the window at the given Id is closed or if the inner Renderer returns an error upon creation.

Auto Trait Implementations

impl<'a> !RefUnwindSafe for Builder<'a>

impl<'a> !Send for Builder<'a>

impl<'a> !Sync for Builder<'a>

impl<'a> Unpin for Builder<'a>

impl<'a> !UnwindSafe for Builder<'a>

Blanket Implementations

impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
    T: Component + Float,
    D: AdaptFrom<S, Swp, Dwp, T>,
    Swp: WhitePoint,
    Dwp: WhitePoint
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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T, U> ConvertInto<U> for T where
    U: ConvertFrom<T>, 
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impl<T> Downcast<T> for T

impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Pointable for T

type Init = T

The type for initializers.

impl<T> SetParameter for T

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Upcast<T> for T

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,