Struct nannou::mesh::vertex::WithTexCoords [−][src]
A vertex with some specified texture coordinates.
Fields
vertex: V
tex_coords: T
Implementations
impl<S> WithTexCoords<WithColor<Vector3<S>, Alpha<Rgb<Linear<Srgb>, f32>, f32>>, Vector2<S>>
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pub fn point(&self) -> &Point<S>
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Borrow the inner Point.
pub fn point_mut(&mut self) -> &mut Point<S>
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Mutably borrow the inner Point.
Trait Implementations
impl<S, V, T> ApplyTransform<S> for WithTexCoords<V, T> where
V: ApplyTransform<S>,
S: BaseFloat,
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V: ApplyTransform<S>,
S: BaseFloat,
fn apply_transform(self, transform: &PreparedTransform<S>) -> Self
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impl<V: Clone, T: Clone> Clone for WithTexCoords<V, T>
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fn clone(&self) -> WithTexCoords<V, T>
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pub fn clone_from(&mut self, source: &Self)
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impl<V: Copy, T: Copy> Copy for WithTexCoords<V, T>
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impl<V: Debug, T: Debug> Debug for WithTexCoords<V, T>
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impl<V: Default, T: Default> Default for WithTexCoords<V, T>
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fn default() -> WithTexCoords<V, T>
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impl<V, T> Deref for WithTexCoords<V, T>
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impl<V, T> DerefMut for WithTexCoords<V, T>
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impl<A, V, T> From<(A, T)> for WithTexCoords<V, T> where
A: Into<V>,
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A: Into<V>,
impl<V: PartialEq, T: PartialEq> PartialEq<WithTexCoords<V, T>> for WithTexCoords<V, T>
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fn eq(&self, other: &WithTexCoords<V, T>) -> bool
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fn ne(&self, other: &WithTexCoords<V, T>) -> bool
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impl<M, V, T> PushVertex<WithTexCoords<V, T>> for WithTexCoords<M, Vec<T>> where
M: PushVertex<V>,
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M: PushVertex<V>,
fn push_vertex(&mut self, v: WithTexCoords<V, T>)
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impl<S> PushVertex<WithTexCoords<WithColor<Vector3<S>, Alpha<Rgb<Linear<Srgb>, f32>, f32>>, Vector2<S>>> for Mesh<S>
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fn push_vertex(&mut self, v: Vertex<S>)
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impl<V, T> StructuralPartialEq for WithTexCoords<V, T>
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impl<V, T> Vertex for WithTexCoords<V, T> where
V: Vertex,
T: Clone + Copy + PartialEq,
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V: Vertex,
T: Clone + Copy + PartialEq,
impl<V, T> Vertex2d for WithTexCoords<V, T> where
V: Vertex2d,
Self: Vertex<Scalar = V::Scalar>,
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V: Vertex2d,
Self: Vertex<Scalar = V::Scalar>,
impl<V, T> Vertex3d for WithTexCoords<V, T> where
V: Vertex3d,
Self: Vertex<Scalar = V::Scalar>,
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V: Vertex3d,
Self: Vertex<Scalar = V::Scalar>,
Auto Trait Implementations
impl<V, T> RefUnwindSafe for WithTexCoords<V, T> where
T: RefUnwindSafe,
V: RefUnwindSafe,
T: RefUnwindSafe,
V: RefUnwindSafe,
impl<V, T> Send for WithTexCoords<V, T> where
T: Send,
V: Send,
T: Send,
V: Send,
impl<V, T> Sync for WithTexCoords<V, T> where
T: Sync,
V: Sync,
T: Sync,
V: Sync,
impl<V, T> Unpin for WithTexCoords<V, T> where
T: Unpin,
V: Unpin,
T: Unpin,
V: Unpin,
impl<V, T> UnwindSafe for WithTexCoords<V, T> where
T: UnwindSafe,
V: UnwindSafe,
T: UnwindSafe,
V: UnwindSafe,
Blanket Implementations
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
T: Component + Float,
D: AdaptFrom<S, Swp, Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
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T: Component + Float,
D: AdaptFrom<S, Swp, Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
pub fn adapt_into_using<M>(self, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>,
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M: TransformMatrix<Swp, Dwp, T>,
pub fn adapt_into(self) -> D
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T, U> ConvertInto<U> for T where
U: ConvertFrom<T>,
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U: ConvertFrom<T>,
pub fn convert_into(self) -> U
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pub fn convert_unclamped_into(self) -> U
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pub fn try_convert_into(self) -> Result<U, OutOfBounds<U>>
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impl<T> Downcast<T> for T
impl<T> From<T> for T
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impl<T> Instrument for T
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pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Pointable for T
pub const ALIGN: usize
type Init = T
The type for initializers.
pub unsafe fn init(init: <T as Pointable>::Init) -> usize
pub unsafe fn deref<'a>(ptr: usize) -> &'a T
pub unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T
pub unsafe fn drop(ptr: usize)
impl<T> SetParameter for T
pub fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
T: Parameter<Self>,
impl<T> Style for T where
T: Any + Debug + PartialEq<T>,
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T: Any + Debug + PartialEq<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Upcast<T> for T
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,