Struct nannou::noise::Turbulence[][src]

pub struct Turbulence<Source> {
    pub source: Source,
    pub frequency: f64,
    pub power: f64,
    pub roughness: usize,
    // some fields omitted
}

Noise function that randomly displaces the input value before returning the output value from the source function.

_ is the pseudo-random displacement of the input value. The get() method randomly displaces the coordinates of the input value before retrieving the output value from the source function. To control the turbulence, an application can modify its frequency, its power, and its roughness.

Fields

source: Source

Source function that outputs a value.

frequency: f64

Frequency value for the Turbulence function.

power: f64

Controls the strength of the turbulence by affecting how much each point is moved.

roughness: usize

Affects the roughness of the turbulence. Higher values are rougher.

Implementations

impl<Source> Turbulence<Source>[src]

pub const DEFAULT_SEED: u32[src]

pub const DEFAULT_FREQUENCY: f64[src]

pub const DEFAULT_POWER: f64[src]

pub const DEFAULT_ROUGHNESS: usize[src]

pub fn new(source: Source) -> Turbulence<Source>[src]

pub fn set_frequency(self, frequency: f64) -> Turbulence<Source>[src]

pub fn set_power(self, power: f64) -> Turbulence<Source>[src]

pub fn set_roughness(self, roughness: usize) -> Turbulence<Source>[src]

Trait Implementations

impl<Source> Clone for Turbulence<Source> where
    Source: Clone
[src]

impl<Source> Debug for Turbulence<Source> where
    Source: Debug
[src]

impl<Source> NoiseFn<[f64; 2]> for Turbulence<Source> where
    Source: NoiseFn<[f64; 2]>, 
[src]

impl<Source> NoiseFn<[f64; 3]> for Turbulence<Source> where
    Source: NoiseFn<[f64; 3]>, 
[src]

impl<Source> NoiseFn<[f64; 4]> for Turbulence<Source> where
    Source: NoiseFn<[f64; 4]>, 
[src]

impl<Source> Seedable for Turbulence<Source>[src]

Auto Trait Implementations

impl<Source> RefUnwindSafe for Turbulence<Source> where
    Source: RefUnwindSafe

impl<Source> Send for Turbulence<Source> where
    Source: Send

impl<Source> Sync for Turbulence<Source> where
    Source: Sync

impl<Source> Unpin for Turbulence<Source> where
    Source: Unpin

impl<Source> UnwindSafe for Turbulence<Source> where
    Source: UnwindSafe

Blanket Implementations

impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
    T: Component + Float,
    D: AdaptFrom<S, Swp, Dwp, T>,
    Swp: WhitePoint,
    Dwp: WhitePoint
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T, U> ConvertInto<U> for T where
    U: ConvertFrom<T>, 
[src]

impl<T> Downcast<T> for T

impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Pointable for T

type Init = T

The type for initializers.

impl<T> SetParameter for T

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Upcast<T> for T

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,