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pub const NORMAL: wgpu::BlendDescriptor = wgpu::BlendDescriptor {
src_factor: wgpu::BlendFactor::SrcAlpha,
dst_factor: wgpu::BlendFactor::OneMinusSrcAlpha,
operation: wgpu::BlendOperation::Add,
};
pub const ADD: wgpu::BlendDescriptor = wgpu::BlendDescriptor {
src_factor: wgpu::BlendFactor::SrcColor,
dst_factor: wgpu::BlendFactor::DstColor,
operation: wgpu::BlendOperation::Add,
};
pub const SUBTRACT: wgpu::BlendDescriptor = wgpu::BlendDescriptor {
src_factor: wgpu::BlendFactor::SrcColor,
dst_factor: wgpu::BlendFactor::DstColor,
operation: wgpu::BlendOperation::Subtract,
};
pub const REVERSE_SUBTRACT: wgpu::BlendDescriptor = wgpu::BlendDescriptor {
src_factor: wgpu::BlendFactor::SrcColor,
dst_factor: wgpu::BlendFactor::DstColor,
operation: wgpu::BlendOperation::ReverseSubtract,
};
pub const DARKEST: wgpu::BlendDescriptor = wgpu::BlendDescriptor {
src_factor: wgpu::BlendFactor::SrcColor,
dst_factor: wgpu::BlendFactor::DstColor,
operation: wgpu::BlendOperation::Min,
};
pub const LIGHTEST: wgpu::BlendDescriptor = wgpu::BlendDescriptor {
src_factor: wgpu::BlendFactor::SrcColor,
dst_factor: wgpu::BlendFactor::DstColor,
operation: wgpu::BlendOperation::Max,
};