[][src]Struct nannou::image::Frame

pub struct Frame { /* fields omitted */ }

A single animation frame

Methods

impl Frame[src]

pub fn new(buffer: ImageBuffer<Rgba<u8>, Vec<u8>>) -> Frame[src]

Contructs a new frame without any delay.

pub fn from_parts(
    buffer: ImageBuffer<Rgba<u8>, Vec<u8>>,
    left: u32,
    top: u32,
    delay: Delay
) -> Frame
[src]

Contructs a new frame

pub fn delay(&self) -> Delay[src]

Delay of this frame

pub fn buffer(&self) -> &ImageBuffer<Rgba<u8>, Vec<u8>>[src]

Returns the image buffer

pub fn into_buffer(self) -> ImageBuffer<Rgba<u8>, Vec<u8>>[src]

Returns the image buffer

pub fn left(&self) -> u32[src]

Returns the x offset

pub fn top(&self) -> u32[src]

Returns the y offset

Trait Implementations

impl Clone for Frame[src]

Auto Trait Implementations

impl RefUnwindSafe for Frame

impl Send for Frame

impl Sync for Frame

impl Unpin for Frame

impl UnwindSafe for Frame

Blanket Implementations

impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
    D: AdaptFrom<S, Swp, Dwp, T>,
    Dwp: WhitePoint,
    Swp: WhitePoint,
    T: Component + Float
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T, U> ConvertInto<U> for T where
    U: ConvertFrom<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> SetParameter for T

impl<T> SetParameter for T

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,