[−][src]Struct nannou::wgpu::TextureBuilder
A type aimed at simplifying the construction of a Texture.
The builder assumes a set of defaults describing a 128x128, non-multisampled, single-layer, non-linear sRGBA-8 texture. A suite of builder methods may be used to specify the exact properties desired.
Methods
impl TextureBuilder
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pub fn from_image_view<T>(image_view: &T) -> Self where
T: GenericImageView,
T::Pixel: Pixel,
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T: GenericImageView,
T::Pixel: Pixel,
Produce a texture descriptor from an image.
Specifically, this supports any image type implementing image::GenericImageView
whose
Pixel
type implements Pixel
.
impl Builder
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pub const DEFAULT_SIDE: u32
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pub const DEFAULT_DEPTH: u32
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pub const DEFAULT_SIZE: Extent3d
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pub const DEFAULT_ARRAY_LAYER_COUNT: u32
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pub const DEFAULT_MIP_LEVEL_COUNT: u32
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pub const DEFAULT_SAMPLE_COUNT: u32
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pub const DEFAULT_DIMENSION: TextureDimension
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pub const DEFAULT_FORMAT: TextureFormat
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pub const DEFAULT_USAGE: TextureUsage
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pub const DEFAULT_DESCRIPTOR: TextureDescriptor
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pub fn new() -> Self
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Creates a new Default
builder
pub fn size(self, [width, height]: [u32; 2]) -> Self
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Specify the width and height of the texture.
Note: On calls to size
, depth
and extent
the Builder
will attempt to infer the
wgpu::TextureDimension
of its inner wgpu::TextureDescriptor
by examining its size
field.
pub fn depth(self, depth: u32) -> Self
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Specify the depth of the texture.
Note: On calls to size
, depth
and extent
the Builder
will attempt to infer the
wgpu::TextureDimension
of its inner wgpu::TextureDescriptor
by examining its size
field.
pub fn extent(self, extent: Extent3d) -> Self
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Specify the width, height and depth of the texture.
Note: On calls to size
, depth
and extent
the Builder
will attempt to infer the
wgpu::TextureDimension
of its inner wgpu::TextureDescriptor
by examining its size
field.
pub fn array_layer_count(self, count: u32) -> Self
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pub fn mip_level_count(self, count: u32) -> Self
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pub fn sample_count(self, count: u32) -> Self
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Specify the number of samples per pixel in the case that the texture is multisampled.
pub fn format(self, format: TextureFormat) -> Self
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Specify the texture format.
pub fn usage(self, usage: TextureUsage) -> Self
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Describes to the implementation how the texture is to be used.
It is important that the set of usage bits reflects the
pub fn build(self, device: &Device) -> Texture
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Build the texture resulting from the specified parameters with the given device.
pub fn into_descriptor(self) -> TextureDescriptor
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Consumes the builder and returns the resulting wgpu::TextureDescriptor
.
Trait Implementations
impl Debug for Builder
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impl Default for Builder
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impl From<TextureDescriptor> for Builder
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fn from(descriptor: TextureDescriptor) -> Self
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impl Into<TextureDescriptor> for Builder
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fn into(self) -> TextureDescriptor
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Auto Trait Implementations
impl RefUnwindSafe for Builder
impl Send for Builder
impl Sync for Builder
impl Unpin for Builder
impl UnwindSafe for Builder
Blanket Implementations
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
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D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
fn adapt_into_using<M>(self, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>,
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M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into(self) -> D
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T, U> ConvertInto<U> for T where
U: ConvertFrom<T>,
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U: ConvertFrom<T>,
fn convert_into(self) -> U
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fn convert_unclamped_into(self) -> U
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fn try_convert_into(self) -> Result<U, OutOfBounds<U>>
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
T: Parameter<Self>,
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
T: Parameter<Self>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,