[][src]Struct nannou::draw::backend::wgpu::Vertex

#[repr(C)]
pub struct Vertex {
    pub position: [f32; 3],
    pub color: [f32; 4],
    pub tex_coords: [f32; 2],
}

The Vertex type passed to the vertex shader.

Fields

position: [f32; 3]

The position of the vertex within vector space.

[-1.0, 1.0, 0.0] is the leftmost, bottom position of the display. [1.0, -1.0, 0.0] is the rightmost, top position of the display.

color: [f32; 4]

A color associated with the Vertex.

These values should be in the linear sRGB format.

The way that the color is used depends on the mode.

tex_coords: [f32; 2]

The coordinates of the texture used by this Vertex.

[0.0, 0.0] is the leftmost, bottom position of the texture. [1.0, 1.0] is the rightmost, top position of the texture.

Methods

impl Vertex[src]

pub fn from_mesh_vertex<S>(
    v: Vertex<S>,
    framebuffer_width: f32,
    framebuffer_height: f32,
    dpi_factor: f32
) -> Self where
    S: BaseFloat
[src]

Create a vertex from the given mesh vertex.

Trait Implementations

impl Clone for Vertex[src]

impl Copy for Vertex[src]

impl Debug for Vertex[src]

impl Default for Vertex[src]

impl PartialEq<Vertex> for Vertex[src]

impl PartialOrd<Vertex> for Vertex[src]

impl StructuralPartialEq for Vertex[src]

Auto Trait Implementations

impl RefUnwindSafe for Vertex

impl Send for Vertex

impl Sync for Vertex

impl Unpin for Vertex

impl UnwindSafe for Vertex

Blanket Implementations

impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
    D: AdaptFrom<S, Swp, Dwp, T>,
    Dwp: WhitePoint,
    Swp: WhitePoint,
    T: Component + Float
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T, U> ConvertInto<U> for T where
    U: ConvertFrom<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> SetParameter for T

impl<T> SetParameter for T

impl<T> Style for T where
    T: Any + Debug + PartialEq<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,