[−][src]Struct nannou::draw::backend::wgpu::Vertex
The Vertex
type passed to the vertex shader.
Fields
position: [f32; 3]
The position of the vertex within vector space.
[-1.0, 1.0, 0.0] is the leftmost, bottom position of the display. [1.0, -1.0, 0.0] is the rightmost, top position of the display.
color: [f32; 4]
A color associated with the Vertex
.
These values should be in the linear sRGB format.
The way that the color is used depends on the mode
.
tex_coords: [f32; 2]
The coordinates of the texture used by this Vertex
.
[0.0, 0.0] is the leftmost, bottom position of the texture. [1.0, 1.0] is the rightmost, top position of the texture.
Methods
impl Vertex
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pub fn from_mesh_vertex<S>(
v: Vertex<S>,
framebuffer_width: f32,
framebuffer_height: f32,
dpi_factor: f32
) -> Self where
S: BaseFloat,
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v: Vertex<S>,
framebuffer_width: f32,
framebuffer_height: f32,
dpi_factor: f32
) -> Self where
S: BaseFloat,
Create a vertex from the given mesh vertex.
Trait Implementations
impl Clone for Vertex
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impl Copy for Vertex
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impl Debug for Vertex
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impl Default for Vertex
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impl PartialEq<Vertex> for Vertex
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impl PartialOrd<Vertex> for Vertex
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fn partial_cmp(&self, other: &Vertex) -> Option<Ordering>
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fn lt(&self, other: &Vertex) -> bool
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fn le(&self, other: &Vertex) -> bool
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fn gt(&self, other: &Vertex) -> bool
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fn ge(&self, other: &Vertex) -> bool
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impl StructuralPartialEq for Vertex
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Auto Trait Implementations
impl RefUnwindSafe for Vertex
impl Send for Vertex
impl Sync for Vertex
impl Unpin for Vertex
impl UnwindSafe for Vertex
Blanket Implementations
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
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D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
fn adapt_into_using<M>(self, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>,
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M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into(self) -> D
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T, U> ConvertInto<U> for T where
U: ConvertFrom<T>,
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U: ConvertFrom<T>,
fn convert_into(self) -> U
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fn convert_unclamped_into(self) -> U
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fn try_convert_into(self) -> Result<U, OutOfBounds<U>>
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
T: Parameter<Self>,
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
T: Parameter<Self>,
impl<T> Style for T where
T: Any + Debug + PartialEq<T>,
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T: Any + Debug + PartialEq<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,