[−][src]Struct nannou::draw::properties::spatial::position::Properties
Position properties for Drawing a Node.
Fields
x: Option<Position<S>>
Position along the x axis.
y: Option<Position<S>>
Position along the y axis.
z: Option<Position<S>>
Position along the z axis.
Trait Implementations
impl<S> SetPosition<S> for Properties<S>
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fn properties(&mut self) -> &mut Properties<S>
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fn x_position(self, position: Position<S>) -> Self
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fn y_position(self, position: Position<S>) -> Self
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fn z_position(self, position: Position<S>) -> Self
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fn x(self, x: S) -> Self
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fn y(self, y: S) -> Self
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fn z(self, y: S) -> Self
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fn xy(self, p: Point2<S>) -> Self
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fn xyz(self, p: Point3<S>) -> Self
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fn x_y(self, x: S, y: S) -> Self
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fn x_y_z(self, x: S, y: S, z: S) -> Self
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fn x_position_relative(self, x: Relative<S>) -> Self
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fn y_position_relative(self, y: Relative<S>) -> Self
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fn z_position_relative(self, z: Relative<S>) -> Self
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fn x_y_position_relative(self, x: Relative<S>, y: Relative<S>) -> Self
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fn x_y_z_position_relative(
self,
x: Relative<S>,
y: Relative<S>,
z: Relative<S>
) -> Self
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self,
x: Relative<S>,
y: Relative<S>,
z: Relative<S>
) -> Self
fn x_position_relative_to(self, other: Index, x: Relative<S>) -> Self
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fn y_position_relative_to(self, other: Index, y: Relative<S>) -> Self
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fn z_position_relative_to(self, other: Index, z: Relative<S>) -> Self
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fn x_y_position_relative_to(
self,
other: Index,
x: Relative<S>,
y: Relative<S>
) -> Self
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self,
other: Index,
x: Relative<S>,
y: Relative<S>
) -> Self
fn x_y_z_position_relative_to(
self,
other: Index,
x: Relative<S>,
y: Relative<S>,
z: Relative<S>
) -> Self
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self,
other: Index,
x: Relative<S>,
y: Relative<S>,
z: Relative<S>
) -> Self
fn x_relative(self, x: S) -> Self
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fn y_relative(self, y: S) -> Self
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fn z_relative(self, z: S) -> Self
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fn xy_relative(self, p: Point2<S>) -> Self
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fn xyz_relative(self, p: Point3<S>) -> Self
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fn x_y_relative(self, x: S, y: S) -> Self
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fn x_y_z_relative(self, x: S, y: S, z: S) -> Self
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fn x_relative_to(self, other: Index, x: S) -> Self
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fn y_relative_to(self, other: Index, y: S) -> Self
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fn z_relative_to(self, other: Index, z: S) -> Self
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fn xy_relative_to(self, other: Index, p: Point2<S>) -> Self
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fn xyz_relative_to(self, other: Index, p: Point3<S>) -> Self
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fn x_y_relative_to(self, other: Index, x: S, y: S) -> Self
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fn x_y_z_relative_to(self, other: Index, x: S, y: S, z: S) -> Self
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fn x_direction(self, direction: Direction, x: S) -> Self
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fn y_direction(self, direction: Direction, y: S) -> Self
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fn z_direction(self, direction: Direction, z: S) -> Self
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fn left(self, x: S) -> Self
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fn right(self, x: S) -> Self
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fn down(self, y: S) -> Self
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fn up(self, y: S) -> Self
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fn backwards(self, z: S) -> Self
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fn forwards(self, z: S) -> Self
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fn x_direction_from(self, other: Index, direction: Direction, x: S) -> Self
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fn y_direction_from(self, other: Index, direction: Direction, y: S) -> Self
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fn z_direction_from(self, other: Index, direction: Direction, z: S) -> Self
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fn left_from(self, other: Index, x: S) -> Self
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fn right_from(self, other: Index, x: S) -> Self
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fn down_from(self, other: Index, y: S) -> Self
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fn up_from(self, other: Index, y: S) -> Self
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fn backwards_from(self, other: Index, z: S) -> Self
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fn forwards_from(self, other: Index, z: S) -> Self
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fn x_align(self, align: Align<S>) -> Self
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fn y_align(self, align: Align<S>) -> Self
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fn z_align(self, align: Align<S>) -> Self
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fn align_left(self) -> Self
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fn align_left_with_margin(self, margin: S) -> Self
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fn align_middle_x(self) -> Self
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fn align_right(self) -> Self
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fn align_right_with_margin(self, margin: S) -> Self
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fn align_bottom(self) -> Self
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fn align_bottom_with_margin(self, margin: S) -> Self
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fn align_middle_y(self) -> Self
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fn align_top(self) -> Self
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fn align_top_with_margin(self, margin: S) -> Self
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fn align_front(self) -> Self
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fn align_front_with_margin(self, margin: S) -> Self
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fn align_middle_z(self) -> Self
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fn align_back(self) -> Self
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fn align_back_with_margin(self, margin: S) -> Self
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fn x_align_to(self, other: Index, align: Align<S>) -> Self
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fn y_align_to(self, other: Index, align: Align<S>) -> Self
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fn z_align_to(self, other: Index, align: Align<S>) -> Self
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fn align_left_of(self, other: Index) -> Self
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fn align_left_of_with_margin(self, other: Index, margin: S) -> Self
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fn align_middle_x_of(self, other: Index) -> Self
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fn align_right_of(self, other: Index) -> Self
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fn align_right_of_with_margin(self, other: Index, margin: S) -> Self
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fn align_bottom_of(self, other: Index) -> Self
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fn align_bottom_of_with_margin(self, other: Index, margin: S) -> Self
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fn align_middle_y_of(self, other: Index) -> Self
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fn align_top_of(self, other: Index) -> Self
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fn align_top_of_with_margin(self, other: Index, margin: S) -> Self
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fn align_front_of(self, other: Index) -> Self
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fn align_front_of_with_margin(self, other: Index, margin: S) -> Self
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fn align_middle_z_of(self, other: Index) -> Self
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fn align_back_of(self, other: Index) -> Self
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fn align_back_of_with_margin(self, other: Index, margin: S) -> Self
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fn middle(self) -> Self
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fn bottom_left(self) -> Self
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fn mid_left(self) -> Self
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fn top_left(self) -> Self
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fn mid_top(self) -> Self
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fn top_right(self) -> Self
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fn mid_right(self) -> Self
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fn bottom_right(self) -> Self
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fn mid_bottom(self) -> Self
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fn middle_of(self, other: Index) -> Self
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fn bottom_left_of(self, other: Index) -> Self
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fn mid_left_of(self, other: Index) -> Self
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fn top_left_of(self, other: Index) -> Self
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fn mid_top_of(self, other: Index) -> Self
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fn top_right_of(self, other: Index) -> Self
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fn mid_right_of(self, other: Index) -> Self
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fn bottom_right_of(self, other: Index) -> Self
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fn mid_bottom_of(self, other: Index) -> Self
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impl<S> Default for Properties<S>
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impl<S: Clone> Clone for Properties<S>
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fn clone(&self) -> Properties<S>
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fn clone_from(&mut self, source: &Self)
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impl<S: PartialEq> PartialEq<Properties<S>> for Properties<S>
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fn eq(&self, other: &Properties<S>) -> bool
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fn ne(&self, other: &Properties<S>) -> bool
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impl<S: Copy> Copy for Properties<S>
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impl<S: Debug> Debug for Properties<S>
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Auto Trait Implementations
impl<S> Send for Properties<S> where
S: Send,
S: Send,
impl<S> Unpin for Properties<S> where
S: Unpin,
S: Unpin,
impl<S> Sync for Properties<S> where
S: Sync,
S: Sync,
impl<S> UnwindSafe for Properties<S> where
S: UnwindSafe,
S: UnwindSafe,
impl<S> RefUnwindSafe for Properties<S> where
S: RefUnwindSafe,
S: RefUnwindSafe,
Blanket Implementations
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> From<T> for T
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Style for T where
T: Any + Debug + PartialEq<T>,
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T: Any + Debug + PartialEq<T>,
impl<T> Content for T
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fn ref_from_ptr(ptr: *mut c_void, size: usize) -> Option<*mut T>
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fn is_size_suitable(size: usize) -> bool
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fn indiv_size() -> usize
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impl<T> SafeBorrow<T> for T
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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
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D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
fn adapt_into_using<M>(self, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>,
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M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into(self) -> D
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impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
T: Parameter<Self>,
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
T: Parameter<Self>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,