[−][src]Struct nannou::color::luma::Luma
Luminance.
Luma is a purely gray scale color space, which is included more for
completeness than anything else, and represents how bright a color is
perceived to be. It's basically the Y
component of CIE
XYZ. The lack of any form of hue representation limits
the set of operations that can be performed on it.
Fields
luma: T
The lightness of the color. 0.0 is black and 1.0 is white.
standard: PhantomData<S>
The kind of RGB standard. sRGB is the default.
Methods
impl<S, T> Luma<S, T> where
S: LumaStandard,
T: Component,
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S: LumaStandard,
T: Component,
pub fn new(luma: T) -> Luma<S, T>
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Create a luminance color.
pub fn into_format<U>(self) -> Luma<S, U> where
U: Component,
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U: Component,
Convert into another component type.
pub fn from_format<U>(color: Luma<S, U>) -> Luma<S, T> where
U: Component,
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U: Component,
Convert from another component type.
pub fn into_components(self) -> (T,)
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Convert to a (luma,)
tuple.
pub fn from_components((T,)) -> Luma<S, T>
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Convert from a (luma,)
tuple.
impl<S, T> Luma<S, T> where
S: LumaStandard,
T: Component + Float,
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S: LumaStandard,
T: Component + Float,
pub fn into_linear(self) -> Luma<Linear<<S as LumaStandard>::WhitePoint>, T>
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Convert the color to linear luminance.
pub fn from_linear(
color: Luma<Linear<<S as LumaStandard>::WhitePoint>, T>
) -> Luma<S, T>
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color: Luma<Linear<<S as LumaStandard>::WhitePoint>, T>
) -> Luma<S, T>
Convert linear luminance to nonlinear luminance.
pub fn into_encoding<St>(self) -> Luma<St, T> where
St: LumaStandard<WhitePoint = <S as LumaStandard>::WhitePoint>,
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St: LumaStandard<WhitePoint = <S as LumaStandard>::WhitePoint>,
Convert the color to a different encoding.
pub fn from_encoding<St>(color: Luma<St, T>) -> Luma<S, T> where
St: LumaStandard<WhitePoint = <S as LumaStandard>::WhitePoint>,
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St: LumaStandard<WhitePoint = <S as LumaStandard>::WhitePoint>,
Convert luminance from a different encoding.
Trait Implementations
impl<S, T, P> AsRef<P> for Luma<S, T> where
P: RawPixel<T> + ?Sized,
S: LumaStandard,
T: Component,
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P: RawPixel<T> + ?Sized,
S: LumaStandard,
T: Component,
fn as_ref(&self) -> &P
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Convert to a raw pixel format.
use palette::SrgbLuma; let luma = SrgbLuma::new(100); let raw: &[u8] = luma.as_ref(); assert_eq!(raw[0], 100);
impl<S, T> Limited for Luma<S, T> where
S: LumaStandard,
T: Component,
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S: LumaStandard,
T: Component,
impl<S, T> FromColor<<S as LumaStandard>::WhitePoint, T> for Luma<S, T> where
S: LumaStandard,
T: Component + Float,
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S: LumaStandard,
T: Component + Float,
fn from_xyz(color: Xyz<<S as LumaStandard>::WhitePoint, T>) -> Luma<S, T>
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fn from_yxy(color: Yxy<<S as LumaStandard>::WhitePoint, T>) -> Luma<S, T>
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fn from_luma(
color: Luma<Linear<<S as LumaStandard>::WhitePoint>, T>
) -> Luma<S, T>
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color: Luma<Linear<<S as LumaStandard>::WhitePoint>, T>
) -> Luma<S, T>
fn from_lab(inp: Lab<Wp, T>) -> Self
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fn from_lch(inp: Lch<Wp, T>) -> Self
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fn from_rgb<S>(inp: Rgb<Linear<S>, T>) -> Self where
S: RgbSpace<WhitePoint = Wp>,
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S: RgbSpace<WhitePoint = Wp>,
fn from_hsl<S>(inp: Hsl<S, T>) -> Self where
S: RgbSpace<WhitePoint = Wp>,
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S: RgbSpace<WhitePoint = Wp>,
fn from_hsv<S>(inp: Hsv<S, T>) -> Self where
S: RgbSpace<WhitePoint = Wp>,
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S: RgbSpace<WhitePoint = Wp>,
fn from_hwb<S>(inp: Hwb<S, T>) -> Self where
S: RgbSpace<WhitePoint = Wp>,
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S: RgbSpace<WhitePoint = Wp>,
impl<S, Wp, T> IntoColor<Wp, T> for Luma<S, T> where
S: LumaStandard<WhitePoint = Wp>,
T: Component + Float,
Wp: WhitePoint,
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S: LumaStandard<WhitePoint = Wp>,
T: Component + Float,
Wp: WhitePoint,
fn into_xyz(self) -> Xyz<Wp, T>
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fn into_yxy(self) -> Yxy<Wp, T>
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fn into_luma(self) -> Luma<Linear<Wp>, T>
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fn into_lab(self) -> Lab<Wp, T>
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fn into_lch(self) -> Lch<Wp, T>
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fn into_rgb<S>(self) -> Rgb<Linear<S>, T> where
S: RgbSpace<WhitePoint = Wp>,
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S: RgbSpace<WhitePoint = Wp>,
fn into_hsl<S>(self) -> Hsl<S, T> where
S: RgbSpace<WhitePoint = Wp>,
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S: RgbSpace<WhitePoint = Wp>,
fn into_hsv<S>(self) -> Hsv<S, T> where
S: RgbSpace<WhitePoint = Wp>,
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S: RgbSpace<WhitePoint = Wp>,
fn into_hwb<S>(self) -> Hwb<S, T> where
S: RgbSpace<WhitePoint = Wp>,
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S: RgbSpace<WhitePoint = Wp>,
impl<S, T> Mix for Luma<S, T> where
S: LumaStandard<TransferFn = LinearFn>,
T: Component + Float,
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S: LumaStandard<TransferFn = LinearFn>,
T: Component + Float,
type Scalar = T
The type of the mixing factor.
fn mix(&self, other: &Luma<S, T>, factor: T) -> Luma<S, T>
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impl<S, T> Debug for Luma<S, T> where
S: Debug + LumaStandard,
T: Debug + Component,
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S: Debug + LumaStandard,
T: Debug + Component,
impl<S, T> Shade for Luma<S, T> where
S: LumaStandard<TransferFn = LinearFn>,
T: Component + Float,
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S: LumaStandard<TransferFn = LinearFn>,
T: Component + Float,
type Scalar = T
The type of the lighten/darken amount.
fn lighten(&self, amount: T) -> Luma<S, T>
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fn darken(&self, amount: Self::Scalar) -> Self
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impl<S, T> Add<Luma<S, T>> for Luma<S, T> where
S: LumaStandard<TransferFn = LinearFn>,
T: Component + Add<T>,
<T as Add<T>>::Output: Component,
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S: LumaStandard<TransferFn = LinearFn>,
T: Component + Add<T>,
<T as Add<T>>::Output: Component,
type Output = Luma<S, <T as Add<T>>::Output>
The resulting type after applying the +
operator.
fn add(self, other: Luma<S, T>) -> <Luma<S, T> as Add<Luma<S, T>>>::Output
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impl<S, T> Add<T> for Luma<S, T> where
S: LumaStandard<TransferFn = LinearFn>,
T: Component + Add<T>,
<T as Add<T>>::Output: Component,
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S: LumaStandard<TransferFn = LinearFn>,
T: Component + Add<T>,
<T as Add<T>>::Output: Component,
type Output = Luma<S, <T as Add<T>>::Output>
The resulting type after applying the +
operator.
fn add(self, c: T) -> <Luma<S, T> as Add<T>>::Output
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impl<S, T> PartialEq<Luma<S, T>> for Luma<S, T> where
S: PartialEq<S> + LumaStandard,
T: PartialEq<T> + Component,
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S: PartialEq<S> + LumaStandard,
T: PartialEq<T> + Component,
impl<S, T> LowerHex for Luma<S, T> where
S: LumaStandard,
T: Component + LowerHex,
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S: LumaStandard,
T: Component + LowerHex,
impl<S, T> Sub<T> for Luma<S, T> where
S: LumaStandard<TransferFn = LinearFn>,
T: Component + Sub<T>,
<T as Sub<T>>::Output: Component,
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S: LumaStandard<TransferFn = LinearFn>,
T: Component + Sub<T>,
<T as Sub<T>>::Output: Component,
type Output = Luma<S, <T as Sub<T>>::Output>
The resulting type after applying the -
operator.
fn sub(self, c: T) -> <Luma<S, T> as Sub<T>>::Output
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impl<S, T> Sub<Luma<S, T>> for Luma<S, T> where
S: LumaStandard<TransferFn = LinearFn>,
T: Component + Sub<T>,
<T as Sub<T>>::Output: Component,
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S: LumaStandard<TransferFn = LinearFn>,
T: Component + Sub<T>,
<T as Sub<T>>::Output: Component,
type Output = Luma<S, <T as Sub<T>>::Output>
The resulting type after applying the -
operator.
fn sub(self, other: Luma<S, T>) -> <Luma<S, T> as Sub<Luma<S, T>>>::Output
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impl<S, T> Into<(T,)> for Luma<S, T> where
S: LumaStandard,
T: Component,
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S: LumaStandard,
T: Component,
impl<S, T> Mul<T> for Luma<S, T> where
S: LumaStandard<TransferFn = LinearFn>,
T: Component + Mul<T>,
<T as Mul<T>>::Output: Component,
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S: LumaStandard<TransferFn = LinearFn>,
T: Component + Mul<T>,
<T as Mul<T>>::Output: Component,
type Output = Luma<S, <T as Mul<T>>::Output>
The resulting type after applying the *
operator.
fn mul(self, c: T) -> <Luma<S, T> as Mul<T>>::Output
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impl<S, T> Mul<Luma<S, T>> for Luma<S, T> where
S: LumaStandard<TransferFn = LinearFn>,
T: Component + Mul<T>,
<T as Mul<T>>::Output: Component,
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S: LumaStandard<TransferFn = LinearFn>,
T: Component + Mul<T>,
<T as Mul<T>>::Output: Component,
type Output = Luma<S, <T as Mul<T>>::Output>
The resulting type after applying the *
operator.
fn mul(self, other: Luma<S, T>) -> <Luma<S, T> as Mul<Luma<S, T>>>::Output
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impl<S, T> ComponentWise for Luma<S, T> where
S: LumaStandard,
T: Component,
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S: LumaStandard,
T: Component,
type Scalar = T
The scalar type for color components.
fn component_wise<F>(&self, other: &Luma<S, T>, f: F) -> Luma<S, T> where
F: FnMut(T, T) -> T,
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F: FnMut(T, T) -> T,
fn component_wise_self<F>(&self, f: F) -> Luma<S, T> where
F: FnMut(T) -> T,
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F: FnMut(T) -> T,
impl<S, T> UpperHex for Luma<S, T> where
S: LumaStandard,
T: Component + UpperHex,
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S: LumaStandard,
T: Component + UpperHex,
impl<S, T> ApproxEq for Luma<S, T> where
S: LumaStandard,
T: Component + ApproxEq,
<T as ApproxEq>::Epsilon: Copy,
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S: LumaStandard,
T: Component + ApproxEq,
<T as ApproxEq>::Epsilon: Copy,
type Epsilon = <T as ApproxEq>::Epsilon
Used for specifying relative comparisons.
fn default_epsilon() -> <Luma<S, T> as ApproxEq>::Epsilon
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fn default_max_relative() -> <Luma<S, T> as ApproxEq>::Epsilon
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fn default_max_ulps() -> u32
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fn relative_eq(
&self,
other: &Luma<S, T>,
epsilon: <Luma<S, T> as ApproxEq>::Epsilon,
max_relative: <Luma<S, T> as ApproxEq>::Epsilon
) -> bool
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&self,
other: &Luma<S, T>,
epsilon: <Luma<S, T> as ApproxEq>::Epsilon,
max_relative: <Luma<S, T> as ApproxEq>::Epsilon
) -> bool
fn ulps_eq(
&self,
other: &Luma<S, T>,
epsilon: <Luma<S, T> as ApproxEq>::Epsilon,
max_ulps: u32
) -> bool
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&self,
other: &Luma<S, T>,
epsilon: <Luma<S, T> as ApproxEq>::Epsilon,
max_ulps: u32
) -> bool
fn relative_ne(
&self,
other: &Self,
epsilon: Self::Epsilon,
max_relative: Self::Epsilon
) -> bool
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&self,
other: &Self,
epsilon: Self::Epsilon,
max_relative: Self::Epsilon
) -> bool
fn ulps_ne(&self, other: &Self, epsilon: Self::Epsilon, max_ulps: u32) -> bool
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impl<S, T> Clone for Luma<S, T> where
S: LumaStandard,
T: Component,
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S: LumaStandard,
T: Component,
impl<S, T> Div<T> for Luma<S, T> where
S: LumaStandard<TransferFn = LinearFn>,
T: Component + Div<T>,
<T as Div<T>>::Output: Component,
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S: LumaStandard<TransferFn = LinearFn>,
T: Component + Div<T>,
<T as Div<T>>::Output: Component,
type Output = Luma<S, <T as Div<T>>::Output>
The resulting type after applying the /
operator.
fn div(self, c: T) -> <Luma<S, T> as Div<T>>::Output
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impl<S, T> Div<Luma<S, T>> for Luma<S, T> where
S: LumaStandard<TransferFn = LinearFn>,
T: Component + Div<T>,
<T as Div<T>>::Output: Component,
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S: LumaStandard<TransferFn = LinearFn>,
T: Component + Div<T>,
<T as Div<T>>::Output: Component,
type Output = Luma<S, <T as Div<T>>::Output>
The resulting type after applying the /
operator.
fn div(self, other: Luma<S, T>) -> <Luma<S, T> as Div<Luma<S, T>>>::Output
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impl<S, T> Default for Luma<S, T> where
S: LumaStandard,
T: Component,
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S: LumaStandard,
T: Component,
impl<S, T> Pixel<T> for Luma<S, T> where
S: LumaStandard,
T: Component,
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S: LumaStandard,
T: Component,
const CHANNELS: usize
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fn as_raw<P>(&self) -> &P where
P: RawPixel<T> + ?Sized,
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P: RawPixel<T> + ?Sized,
fn as_raw_mut<P>(&mut self) -> &mut P where
P: RawPixel<T> + ?Sized,
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P: RawPixel<T> + ?Sized,
fn into_raw<P>(self) -> P where
P: RawPixelSized<T>,
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P: RawPixelSized<T>,
fn from_raw<P>(pixel: &P) -> &Self where
P: RawPixel<T> + ?Sized,
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P: RawPixel<T> + ?Sized,
fn from_raw_mut<P>(pixel: &mut P) -> &mut Self where
P: RawPixel<T> + ?Sized,
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P: RawPixel<T> + ?Sized,
fn from_raw_slice(slice: &[T]) -> &[Self]
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fn from_raw_slice_mut(slice: &mut [T]) -> &mut [Self]
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fn into_raw_slice(slice: &[Self]) -> &[T]
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fn into_raw_slice_mut(slice: &mut [Self]) -> &mut [T]
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impl<S, T> Copy for Luma<S, T> where
S: LumaStandard,
T: Component,
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S: LumaStandard,
T: Component,
impl<S, T> From<Alpha<Lab<<S as LumaStandard>::WhitePoint, T>, T>> for Luma<S, T> where
S: LumaStandard,
T: Component + Float,
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S: LumaStandard,
T: Component + Float,
fn from(color: Alpha<Lab<<S as LumaStandard>::WhitePoint, T>, T>) -> Luma<S, T>
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impl<S, T, _S> From<Luma<_S, T>> for Alpha<Hwb<S, T>, T> where
S: RgbSpace,
T: Component + Float,
_S: LumaStandard<WhitePoint = <S as RgbSpace>::WhitePoint>,
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S: RgbSpace,
T: Component + Float,
_S: LumaStandard<WhitePoint = <S as RgbSpace>::WhitePoint>,
impl<S, T, _S> From<Luma<_S, T>> for Alpha<Hsl<S, T>, T> where
S: RgbSpace,
T: Component + Float,
_S: LumaStandard<WhitePoint = <S as RgbSpace>::WhitePoint>,
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S: RgbSpace,
T: Component + Float,
_S: LumaStandard<WhitePoint = <S as RgbSpace>::WhitePoint>,
impl<S, T> From<Luma<Linear<<S as RgbSpace>::WhitePoint>, T>> for Color<S, T> where
S: RgbSpace,
T: Float + Component,
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S: RgbSpace,
T: Float + Component,
impl<S, T, _S> From<Alpha<Hsv<_S, T>, T>> for Luma<S, T> where
S: LumaStandard,
T: Component + Float,
_S: RgbSpace<WhitePoint = <S as LumaStandard>::WhitePoint>,
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S: LumaStandard,
T: Component + Float,
_S: RgbSpace<WhitePoint = <S as LumaStandard>::WhitePoint>,
impl<S, T, _S> From<Alpha<Rgb<_S, T>, T>> for Luma<S, T> where
S: LumaStandard,
T: Component + Float,
_S: RgbStandard,
<_S as RgbStandard>::Space: RgbSpace,
<<_S as RgbStandard>::Space as RgbSpace>::WhitePoint == <S as LumaStandard>::WhitePoint,
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S: LumaStandard,
T: Component + Float,
_S: RgbStandard,
<_S as RgbStandard>::Space: RgbSpace,
<<_S as RgbStandard>::Space as RgbSpace>::WhitePoint == <S as LumaStandard>::WhitePoint,
impl<S, T> From<(T,)> for Luma<S, T> where
S: LumaStandard,
T: Component,
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S: LumaStandard,
T: Component,
impl<S, T, _S> From<Luma<_S, T>> for Alpha<Rgb<S, T>, T> where
S: RgbStandard,
T: Component + Float,
_S: LumaStandard<WhitePoint = <<S as RgbStandard>::Space as RgbSpace>::WhitePoint>,
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S: RgbStandard,
T: Component + Float,
_S: LumaStandard<WhitePoint = <<S as RgbStandard>::Space as RgbSpace>::WhitePoint>,
impl<Wp, T, _S> From<Luma<_S, T>> for Alpha<Lab<Wp, T>, T> where
T: Component + Float,
Wp: WhitePoint,
_S: LumaStandard<WhitePoint = Wp>,
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T: Component + Float,
Wp: WhitePoint,
_S: LumaStandard<WhitePoint = Wp>,
impl<S, T, _S> From<Luma<_S, T>> for Hwb<S, T> where
S: RgbSpace,
T: Component + Float,
_S: LumaStandard<WhitePoint = <S as RgbSpace>::WhitePoint>,
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S: RgbSpace,
T: Component + Float,
_S: LumaStandard<WhitePoint = <S as RgbSpace>::WhitePoint>,
impl<S, T, _S> From<Rgb<_S, T>> for Luma<S, T> where
S: LumaStandard,
T: Component + Float,
_S: RgbStandard,
<_S as RgbStandard>::Space: RgbSpace,
<<_S as RgbStandard>::Space as RgbSpace>::WhitePoint == <S as LumaStandard>::WhitePoint,
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S: LumaStandard,
T: Component + Float,
_S: RgbStandard,
<_S as RgbStandard>::Space: RgbSpace,
<<_S as RgbStandard>::Space as RgbSpace>::WhitePoint == <S as LumaStandard>::WhitePoint,
impl<Wp, T, _S> From<Luma<_S, T>> for Lab<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
_S: LumaStandard<WhitePoint = Wp>,
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T: Component + Float,
Wp: WhitePoint,
_S: LumaStandard<WhitePoint = Wp>,
impl<S, T, _S> From<Hsv<_S, T>> for Luma<S, T> where
S: LumaStandard,
T: Component + Float,
_S: RgbSpace<WhitePoint = <S as LumaStandard>::WhitePoint>,
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S: LumaStandard,
T: Component + Float,
_S: RgbSpace<WhitePoint = <S as LumaStandard>::WhitePoint>,
impl<Wp, T, _S> From<Luma<_S, T>> for Alpha<Yxy<Wp, T>, T> where
T: Component + Float,
Wp: WhitePoint,
_S: LumaStandard<WhitePoint = Wp>,
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T: Component + Float,
Wp: WhitePoint,
_S: LumaStandard<WhitePoint = Wp>,
impl<Wp, T, S> From<Luma<S, T>> for Xyz<Wp, T> where
S: LumaStandard<WhitePoint = Wp>,
T: Component + Float,
Wp: WhitePoint,
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S: LumaStandard<WhitePoint = Wp>,
T: Component + Float,
Wp: WhitePoint,
impl<S, T, _S> From<Color<_S, T>> for Luma<S, T> where
S: LumaStandard,
T: Component + Float,
_S: RgbSpace<WhitePoint = <S as LumaStandard>::WhitePoint>,
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S: LumaStandard,
T: Component + Float,
_S: RgbSpace<WhitePoint = <S as LumaStandard>::WhitePoint>,
impl<S, T> From<Yxy<<S as LumaStandard>::WhitePoint, T>> for Luma<S, T> where
S: LumaStandard,
T: Component + Float,
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S: LumaStandard,
T: Component + Float,
fn from(color: Yxy<<S as LumaStandard>::WhitePoint, T>) -> Luma<S, T>
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impl<S, T, _S> From<Alpha<Hsl<_S, T>, T>> for Luma<S, T> where
S: LumaStandard,
T: Component + Float,
_S: RgbSpace<WhitePoint = <S as LumaStandard>::WhitePoint>,
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S: LumaStandard,
T: Component + Float,
_S: RgbSpace<WhitePoint = <S as LumaStandard>::WhitePoint>,
impl<S, T, _S> From<Alpha<Luma<_S, T>, T>> for Luma<S, T> where
S: LumaStandard,
T: Component + Float,
_S: LumaStandard<WhitePoint = <S as LumaStandard>::WhitePoint>,
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S: LumaStandard,
T: Component + Float,
_S: LumaStandard<WhitePoint = <S as LumaStandard>::WhitePoint>,
impl<S, T> From<Alpha<Lch<<S as LumaStandard>::WhitePoint, T>, T>> for Luma<S, T> where
S: LumaStandard,
T: Component + Float,
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S: LumaStandard,
T: Component + Float,
fn from(color: Alpha<Lch<<S as LumaStandard>::WhitePoint, T>, T>) -> Luma<S, T>
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impl<S, T, _S> From<Hsl<_S, T>> for Luma<S, T> where
S: LumaStandard,
T: Component + Float,
_S: RgbSpace<WhitePoint = <S as LumaStandard>::WhitePoint>,
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S: LumaStandard,
T: Component + Float,
_S: RgbSpace<WhitePoint = <S as LumaStandard>::WhitePoint>,
impl<S, T, _S> From<Luma<_S, T>> for Hsv<S, T> where
S: RgbSpace,
T: Component + Float,
_S: LumaStandard<WhitePoint = <S as RgbSpace>::WhitePoint>,
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S: RgbSpace,
T: Component + Float,
_S: LumaStandard<WhitePoint = <S as RgbSpace>::WhitePoint>,
impl<S, T> From<Lab<<S as LumaStandard>::WhitePoint, T>> for Luma<S, T> where
S: LumaStandard,
T: Component + Float,
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S: LumaStandard,
T: Component + Float,
fn from(color: Lab<<S as LumaStandard>::WhitePoint, T>) -> Luma<S, T>
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impl<S, T, _S> From<Alpha<Hwb<_S, T>, T>> for Luma<S, T> where
S: LumaStandard,
T: Component + Float,
_S: RgbSpace<WhitePoint = <S as LumaStandard>::WhitePoint>,
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S: LumaStandard,
T: Component + Float,
_S: RgbSpace<WhitePoint = <S as LumaStandard>::WhitePoint>,
impl<S, T, _S> From<Luma<_S, T>> for Alpha<Hsv<S, T>, T> where
S: RgbSpace,
T: Component + Float,
_S: LumaStandard<WhitePoint = <S as RgbSpace>::WhitePoint>,
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S: RgbSpace,
T: Component + Float,
_S: LumaStandard<WhitePoint = <S as RgbSpace>::WhitePoint>,
impl<S, T> From<Xyz<<S as LumaStandard>::WhitePoint, T>> for Luma<S, T> where
S: LumaStandard,
T: Component + Float,
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S: LumaStandard,
T: Component + Float,
fn from(color: Xyz<<S as LumaStandard>::WhitePoint, T>) -> Luma<S, T>
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impl<S, T> From<Luma<S, T>> for Yxy<<S as LumaStandard>::WhitePoint, T> where
S: LumaStandard,
T: Component + Float,
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S: LumaStandard,
T: Component + Float,
fn from(luma: Luma<S, T>) -> Yxy<<S as LumaStandard>::WhitePoint, T>
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impl<S, T, _S> From<Hwb<_S, T>> for Luma<S, T> where
S: LumaStandard,
T: Component + Float,
_S: RgbSpace<WhitePoint = <S as LumaStandard>::WhitePoint>,
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S: LumaStandard,
T: Component + Float,
_S: RgbSpace<WhitePoint = <S as LumaStandard>::WhitePoint>,
impl<S, T, _S> From<Alpha<Color<_S, T>, T>> for Luma<S, T> where
S: LumaStandard,
T: Component + Float,
_S: RgbSpace<WhitePoint = <S as LumaStandard>::WhitePoint>,
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S: LumaStandard,
T: Component + Float,
_S: RgbSpace<WhitePoint = <S as LumaStandard>::WhitePoint>,
impl<S, T, _S> From<Luma<_S, T>> for Hsl<S, T> where
S: RgbSpace,
T: Component + Float,
_S: LumaStandard<WhitePoint = <S as RgbSpace>::WhitePoint>,
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S: RgbSpace,
T: Component + Float,
_S: LumaStandard<WhitePoint = <S as RgbSpace>::WhitePoint>,
impl<S, T> From<Alpha<Xyz<<S as LumaStandard>::WhitePoint, T>, T>> for Luma<S, T> where
S: LumaStandard,
T: Component + Float,
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S: LumaStandard,
T: Component + Float,
fn from(color: Alpha<Xyz<<S as LumaStandard>::WhitePoint, T>, T>) -> Luma<S, T>
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impl<S, T> From<Alpha<Yxy<<S as LumaStandard>::WhitePoint, T>, T>> for Luma<S, T> where
S: LumaStandard,
T: Component + Float,
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S: LumaStandard,
T: Component + Float,
fn from(color: Alpha<Yxy<<S as LumaStandard>::WhitePoint, T>, T>) -> Luma<S, T>
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impl<S, T> From<Lch<<S as LumaStandard>::WhitePoint, T>> for Luma<S, T> where
S: LumaStandard,
T: Component + Float,
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S: LumaStandard,
T: Component + Float,
fn from(color: Lch<<S as LumaStandard>::WhitePoint, T>) -> Luma<S, T>
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impl<Wp, T, _S> From<Luma<_S, T>> for Alpha<Xyz<Wp, T>, T> where
T: Component + Float,
Wp: WhitePoint,
_S: LumaStandard<WhitePoint = Wp>,
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T: Component + Float,
Wp: WhitePoint,
_S: LumaStandard<WhitePoint = Wp>,
impl<Wp, T, _S> From<Luma<_S, T>> for Alpha<Lch<Wp, T>, T> where
T: Component + Float,
Wp: WhitePoint,
_S: LumaStandard<WhitePoint = Wp>,
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T: Component + Float,
Wp: WhitePoint,
_S: LumaStandard<WhitePoint = Wp>,
impl<S, T, St, Wp> From<Luma<St, T>> for Rgb<S, T> where
S: RgbStandard,
St: LumaStandard<WhitePoint = Wp>,
T: Component + Float,
Wp: WhitePoint,
<S as RgbStandard>::Space: RgbSpace,
<<S as RgbStandard>::Space as RgbSpace>::WhitePoint == Wp,
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S: RgbStandard,
St: LumaStandard<WhitePoint = Wp>,
T: Component + Float,
Wp: WhitePoint,
<S as RgbStandard>::Space: RgbSpace,
<<S as RgbStandard>::Space as RgbSpace>::WhitePoint == Wp,
impl<Wp, T, _S> From<Luma<_S, T>> for Lch<Wp, T> where
T: Component + Float,
Wp: WhitePoint,
_S: LumaStandard<WhitePoint = Wp>,
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T: Component + Float,
Wp: WhitePoint,
_S: LumaStandard<WhitePoint = Wp>,
impl<S, T> Blend for Luma<S, T> where
S: LumaStandard<TransferFn = LinearFn>,
T: Component + Float,
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S: LumaStandard<TransferFn = LinearFn>,
T: Component + Float,
type Color = Luma<S, T>
The core color type. Typically Self
for color types without alpha.
fn into_premultiplied(self) -> PreAlpha<Luma<S, T>, T>
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fn from_premultiplied(color: PreAlpha<Luma<S, T>, T>) -> Luma<S, T>
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fn blend<F>(self, destination: Self, blend_function: F) -> Self where
F: BlendFunction<Self::Color>,
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F: BlendFunction<Self::Color>,
fn over(self, other: Self) -> Self
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fn inside(self, other: Self) -> Self
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fn outside(self, other: Self) -> Self
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fn atop(self, other: Self) -> Self
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fn xor(self, other: Self) -> Self
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fn plus(self, other: Self) -> Self
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fn multiply(self, other: Self) -> Self
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fn screen(self, other: Self) -> Self
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fn overlay(self, other: Self) -> Self
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fn darken(self, other: Self) -> Self
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fn lighten(self, other: Self) -> Self
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fn dodge(self, other: Self) -> Self
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fn burn(self, other: Self) -> Self
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fn hard_light(self, other: Self) -> Self
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fn soft_light(self, other: Self) -> Self
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fn difference(self, other: Self) -> Self
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fn exclusion(self, other: Self) -> Self
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impl<S, T, P> AsMut<P> for Luma<S, T> where
P: RawPixel<T> + ?Sized,
S: LumaStandard,
T: Component,
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P: RawPixel<T> + ?Sized,
S: LumaStandard,
T: Component,
Auto Trait Implementations
impl<S, T> Send for Luma<S, T> where
S: Send,
T: Send,
S: Send,
T: Send,
impl<S, T> Unpin for Luma<S, T> where
S: Unpin,
T: Unpin,
S: Unpin,
T: Unpin,
impl<S, T> Sync for Luma<S, T> where
S: Sync,
T: Sync,
S: Sync,
T: Sync,
impl<S, T> UnwindSafe for Luma<S, T> where
S: UnwindSafe,
T: UnwindSafe,
S: UnwindSafe,
T: UnwindSafe,
impl<S, T> RefUnwindSafe for Luma<S, T> where
S: RefUnwindSafe,
T: RefUnwindSafe,
S: RefUnwindSafe,
T: RefUnwindSafe,
Blanket Implementations
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> From<T> for T
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Style for T where
T: Any + Debug + PartialEq<T>,
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T: Any + Debug + PartialEq<T>,
impl<T> Content for T
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fn ref_from_ptr(ptr: *mut c_void, size: usize) -> Option<*mut T>
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fn is_size_suitable(size: usize) -> bool
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fn indiv_size() -> usize
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impl<T> SafeBorrow<T> for T
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impl<S, D, Swp, Dwp, T> AdaptFrom<S, Swp, Dwp, T> for D where
D: FromColor<Dwp, T>,
Dwp: WhitePoint,
S: IntoColor<Swp, T>,
Swp: WhitePoint,
T: Component + Float,
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D: FromColor<Dwp, T>,
Dwp: WhitePoint,
S: IntoColor<Swp, T>,
Swp: WhitePoint,
T: Component + Float,
fn adapt_from_using<M>(color: S, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>,
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M: TransformMatrix<Swp, Dwp, T>,
fn adapt_from(color: S) -> Self
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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
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D: AdaptFrom<S, Swp, Dwp, T>,
Dwp: WhitePoint,
Swp: WhitePoint,
T: Component + Float,
fn adapt_into_using<M>(self, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>,
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M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into(self) -> D
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impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
T: Parameter<Self>,
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
T: Parameter<Self>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,