pub fn interpolate(&self, buffer: &B, x: f64, y: f64) -> P
impl<P: Pixel, B: Buffer<P>> Interpolation<P, B> for Bilinear
[src]pub fn interpolate(&self, buffer: &B, x: f64, y: f64) -> P
[src]impl<P: Pixel, B: Buffer<P>> Interpolation<P, B> for NearestNeighbor
[src]pub fn interpolate(&self, buffer: &B, x: f64, y: f64) -> P
[src]