Function nalgebra_glm::rotate_z_vec4
source · pub fn rotate_z_vec4<T: RealNumber>(v: &TVec4<T>, angle: T) -> TVec4<T>
Expand description
Rotate a three dimensional vector in homogeneous coordinates around the Z
axis.
pub fn rotate_z_vec4<T: RealNumber>(v: &TVec4<T>, angle: T) -> TVec4<T>
Rotate a three dimensional vector in homogeneous coordinates around the Z
axis.