Function nalgebra_glm::rotate_x_vec4 [−][src]
pub fn rotate_x_vec4<N: Real>(v: &TVec4<N>, angle: N) -> TVec4<N>
Rotate a three dimensional vector in homogeneous coordinates around the X
axis.
pub fn rotate_x_vec4<N: Real>(v: &TVec4<N>, angle: N) -> TVec4<N>
Rotate a three dimensional vector in homogeneous coordinates around the X
axis.