Function nalgebra_glm::rotate_y_vec4 [−][src]
pub fn rotate_y_vec4<N: Real>(v: &TVec4<N>, angle: N) -> TVec4<N>
Rotate a three dimensional vector in homogeneous coordinates around the Y
axis.
pub fn rotate_y_vec4<N: Real>(v: &TVec4<N>, angle: N) -> TVec4<N>
Rotate a three dimensional vector in homogeneous coordinates around the Y
axis.