Function nalgebra_glm::rotate_y [−][src]
pub fn rotate_y<N: Real>(m: &TMat4<N>, angle: N) -> TMat4<N>
Builds a rotation 4 * 4 matrix around the Y axis and right-multiply it to m
.
Parameters
m
− Input matrix multiplied by this rotation matrix.angle
− Rotation angle expressed in radians.