naia-client 0.7.0

Provides a cross-platform client that can send/receive messages to/from a server, and has a pool of in-scope entities/components that is synced with the server.
Documentation
[badges.maintenance]
status = "actively-developed"
[dependencies.byteorder]
version = "1.3"

[dependencies.cfg-if]
version = "0.1.10"

[dependencies.log]
version = "0.4"

[dependencies.naia-client-socket]
version = "=0.7.1"

[dependencies.naia-shared]
version = "=0.7.0"

[features]
mquad = ["naia-client-socket/mquad", "naia-shared/mquad"]
wbindgen = ["naia-client-socket/wbindgen", "naia-shared/wbindgen"]

[package]
authors = ["connorcarpenter <connorcarpenter@gmail.com>"]
categories = ["network-programming", "game-development", "wasm", "web-programming"]
description = "Provides a cross-platform client that can send/receive messages to/from a server, and has a pool of in-scope entities/components that is synced with the server."
documentation = "https://docs.rs/naia-client"
edition = "2018"
homepage = "https://github.com/naia-rs/naia"
keywords = ["wasm", "webrtc", "udp", "networking", "gamedev"]
license = "MIT OR Apache-2.0"
name = "naia-client"
readme = "../README.md"
repository = "https://github.com/naia-rs/naia"
version = "0.7.0"