[−][src]Type Definition na::Point4
type Point4<N> = Point<N, U4>;
A statically sized 4-dimensional column point.
Because this is an alias, not all its methods are listed here. See the Point
type too.
type Point4<N> = Point<N, U4>;
A statically sized 4-dimensional column point.
Because this is an alias, not all its methods are listed here. See the Point
type too.
impl<T: Scalar> AsVec<Matrix<T, U4, U1, <DefaultAllocator as Allocator<T, U4, U1>>::Buffer>> for Point4<T>
[src]impl<N: BaseNum + RealField> FloatPnt for Point4<N>
[src]pub fn origin() -> Self
[src]pub fn distance(&self, b: &Self) -> Self::Field
[src]pub fn distance_squared(&self, b: &Self) -> Self::Field
[src]impl<N: BaseNum> NumPnt for Point4<N>
[src]type Field = N
type Coordinates = Vector4<N>
pub fn coordinates(&self) -> Self::Coordinates
[src]pub fn from_coordiantes(coords: Self::Coordinates) -> Self
[src]impl<T: Scalar> Swizzles2<T> for Point4<T>
[src]impl<T: Scalar> Swizzles2Mut<T> for Point4<T>
[src]impl<T: Scalar> Swizzles3<T> for Point4<T>
[src]type Swizzle3 = Point3<T>
pub fn xyz(&self) -> Point3<T>
[src]pub fn xzy(&self) -> Point3<T>
[src]pub fn yxz(&self) -> Point3<T>
[src]pub fn yzx(&self) -> Point3<T>
[src]pub fn zxy(&self) -> Point3<T>
[src]pub fn zyx(&self) -> Point3<T>
[src]pub fn yz(&self) -> Self::Swizzle2
[src]pub fn xz(&self) -> Self::Swizzle2
[src]pub fn zy(&self) -> Self::Swizzle2
[src]pub fn zx(&self) -> Self::Swizzle2
[src]impl<T: Scalar> Swizzles3Mut<T> for Point4<T>
[src]pub fn set_xyz(&mut self, right: &Point3<T>)
[src]pub fn set_xzy(&mut self, right: &Point3<T>)
[src]pub fn set_yxz(&mut self, right: &Point3<T>)
[src]pub fn set_yzx(&mut self, right: &Point3<T>)
[src]pub fn set_zxy(&mut self, right: &Point3<T>)
[src]pub fn set_zyx(&mut self, right: &Point3<T>)
[src]pub fn set_yz(&mut self, right: &Self::Swizzle2)
[src]pub fn set_xz(&mut self, right: &Self::Swizzle2)
[src]pub fn set_zy(&mut self, right: &Self::Swizzle2)
[src]pub fn set_zx(&mut self, right: &Self::Swizzle2)
[src]impl<T: Scalar> Swizzles4<T> for Point4<T>
[src]type Swizzle4 = Point4<T>
pub fn xyzw(&self) -> Self::Swizzle4
[src]pub fn xyw(&self) -> Self::Swizzle3
[src]pub fn yxw(&self) -> Self::Swizzle3
[src]pub fn wxy(&self) -> Self::Swizzle3
[src]pub fn wyx(&self) -> Self::Swizzle3
[src]pub fn yzw(&self) -> Self::Swizzle3
[src]pub fn zyw(&self) -> Self::Swizzle3
[src]pub fn wyz(&self) -> Self::Swizzle3
[src]pub fn wzy(&self) -> Self::Swizzle3
[src]pub fn xzw(&self) -> Self::Swizzle3
[src]pub fn zxw(&self) -> Self::Swizzle3
[src]pub fn wxz(&self) -> Self::Swizzle3
[src]pub fn wzx(&self) -> Self::Swizzle3
[src]pub fn xw(&self) -> Self::Swizzle2
[src]pub fn yw(&self) -> Self::Swizzle2
[src]pub fn zw(&self) -> Self::Swizzle2
[src]pub fn wx(&self) -> Self::Swizzle2
[src]pub fn wy(&self) -> Self::Swizzle2
[src]pub fn wz(&self) -> Self::Swizzle2
[src]impl<T: Scalar> Swizzles4Mut<T> for Point4<T>
[src]pub fn set_xyzw(&mut self, right: &Self::Swizzle4)
[src]pub fn set_xyw(&mut self, right: &Self::Swizzle3)
[src]pub fn set_yxw(&mut self, right: &Self::Swizzle3)
[src]pub fn set_wxy(&mut self, right: &Self::Swizzle3)
[src]pub fn set_wyx(&mut self, right: &Self::Swizzle3)
[src]pub fn set_yzw(&mut self, right: &Self::Swizzle3)
[src]pub fn set_zyw(&mut self, right: &Self::Swizzle3)
[src]pub fn set_wyz(&mut self, right: &Self::Swizzle3)
[src]pub fn set_wzy(&mut self, right: &Self::Swizzle3)
[src]pub fn set_xzw(&mut self, right: &Self::Swizzle3)
[src]pub fn set_zxw(&mut self, right: &Self::Swizzle3)
[src]pub fn set_wxz(&mut self, right: &Self::Swizzle3)
[src]pub fn set_wzx(&mut self, right: &Self::Swizzle3)
[src]pub fn set_xw(&mut self, right: &Self::Swizzle2)
[src]pub fn set_yw(&mut self, right: &Self::Swizzle2)
[src]pub fn set_zw(&mut self, right: &Self::Swizzle2)
[src]pub fn set_wx(&mut self, right: &Self::Swizzle2)
[src]pub fn set_wy(&mut self, right: &Self::Swizzle2)
[src]pub fn set_wz(&mut self, right: &Self::Swizzle2)
[src]impl<T: Scalar> ToVec<Matrix<T, U4, U1, <DefaultAllocator as Allocator<T, U4, U1>>::Buffer>> for Point4<T>
[src]