[][src]Struct rusoto_gamelift::GameSessionQueueDestination

pub struct GameSessionQueueDestination {
    pub destination_arn: Option<String>,
}

Fleet designated in a game session queue. Requests for new game sessions in the queue are fulfilled by starting a new game session on any destination that is configured for a queue.

Fields

destination_arn: Option<String>

The Amazon Resource Name (ARN) that is assigned to fleet or fleet alias. ARNs, which include a fleet ID or alias ID and a Region name, provide a unique identifier across all Regions.

Trait Implementations

impl Clone for GameSessionQueueDestination[src]

impl Debug for GameSessionQueueDestination[src]

impl Default for GameSessionQueueDestination[src]

impl<'de> Deserialize<'de> for GameSessionQueueDestination[src]

impl PartialEq<GameSessionQueueDestination> for GameSessionQueueDestination[src]

impl Serialize for GameSessionQueueDestination[src]

impl StructuralPartialEq for GameSessionQueueDestination[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
[src]

impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.