[−][src]Enum rusoto_gamelift::UpdateGameSessionError
Errors returned by UpdateGameSession
Variants
Conflict(String)
The requested operation would cause a conflict with the current state of a service resource associated with the request. Resolve the conflict before retrying this request.
InternalService(String)
The service encountered an unrecoverable internal failure while processing the request. Clients can retry such requests immediately or after a waiting period.
InvalidGameSessionStatus(String)
The requested operation would cause a conflict with the current state of a resource associated with the request and/or the game instance. Resolve the conflict before retrying.
InvalidRequest(String)
One or more parameter values in the request are invalid. Correct the invalid parameter values before retrying.
NotFound(String)
A service resource associated with the request could not be found. Clients should not retry such requests.
The client failed authentication. Clients should not retry such requests.
Implementations
impl UpdateGameSessionError
[src]
pub fn from_response(
res: BufferedHttpResponse
) -> RusotoError<UpdateGameSessionError>
[src]
res: BufferedHttpResponse
) -> RusotoError<UpdateGameSessionError>
Trait Implementations
impl Debug for UpdateGameSessionError
[src]
impl Display for UpdateGameSessionError
[src]
impl Error for UpdateGameSessionError
[src]
pub fn source(&self) -> Option<&(dyn Error + 'static)>
1.30.0[src]
pub fn backtrace(&self) -> Option<&Backtrace>
[src]
pub fn description(&self) -> &str
1.0.0[src]
pub fn cause(&self) -> Option<&dyn Error>
1.0.0[src]
impl PartialEq<UpdateGameSessionError> for UpdateGameSessionError
[src]
pub fn eq(&self, other: &UpdateGameSessionError) -> bool
[src]
pub fn ne(&self, other: &UpdateGameSessionError) -> bool
[src]
impl StructuralPartialEq for UpdateGameSessionError
[src]
Auto Trait Implementations
impl RefUnwindSafe for UpdateGameSessionError
[src]
impl Send for UpdateGameSessionError
[src]
impl Sync for UpdateGameSessionError
[src]
impl Unpin for UpdateGameSessionError
[src]
impl UnwindSafe for UpdateGameSessionError
[src]
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> From<T> for T
[src]
impl<T> Instrument for T
[src]
pub fn instrument(self, span: Span) -> Instrumented<Self>
[src]
pub fn in_current_span(self) -> Instrumented<Self>
[src]
impl<T> Instrument for T
[src]
pub fn instrument(self, span: Span) -> Instrumented<Self>
[src]
pub fn in_current_span(self) -> Instrumented<Self>
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<T> ToString for T where
T: Display + ?Sized,
[src]
T: Display + ?Sized,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,