Mycraft
A custom Minecraft server written in Rust from scratch driven by async_std
. The main purpose of this project
is to teach myself an example of how game server and client interact and how the server is made.
The sub-goal of this project is to make it as a framework such that other people can build a ground-up bare-bone custom Minecraft server.
Any suggestions and feedback is very welcome.
Progress
Acknowledgement
All of the knowledge thanks to the wonderful Minecraft protocol wiki page.
Got some hint from feather-rs.