pub struct ItemLoc<N: ItemTreeNode> {
pub id: InFile<LocalItemTreeId<N>>,
}
Fields§
§id: InFile<LocalItemTreeId<N>>
Trait Implementations§
source§impl<N: ItemTreeNode> PartialEq<ItemLoc<N>> for ItemLoc<N>
impl<N: ItemTreeNode> PartialEq<ItemLoc<N>> for ItemLoc<N>
impl<N: ItemTreeNode> Copy for ItemLoc<N>
impl<N: ItemTreeNode> Eq for ItemLoc<N>
Auto Trait Implementations§
impl<N> RefUnwindSafe for ItemLoc<N>where
N: RefUnwindSafe,
impl<N> Send for ItemLoc<N>where
N: Send,
impl<N> Sync for ItemLoc<N>where
N: Sync,
impl<N> Unpin for ItemLoc<N>where
N: Unpin,
impl<N> UnwindSafe for ItemLoc<N>where
N: UnwindSafe,
Blanket Implementations§
source§impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.