multibody_dynamics 0.3.0

Multibody dynamics algorithms in Rust
Documentation
1
window.SIDEBAR_ITEMS = {"trait":[["Allocator","A matrix allocator of a memory buffer that may contain `R::to_usize() * C::to_usize()` elements of type `T`."],["Reallocator","A matrix reallocator. Changes the size of the memory buffer that initially contains (`RFrom` × `CFrom`) elements to a smaller or larger size (`RTo`, `CTo`)."],["SameShapeAllocator","Restricts the given number of rows and columns to be respectively the same."],["SameShapeVectorAllocator","Restricts the given number of rows to be equal."]],"type":[["SameShapeC","The number of columns of the result of a componentwise operation on two matrices."],["SameShapeR","The number of rows of the result of a componentwise operation on two matrices."]]};