use crossbeam_channel::bounded;
use criterion::{black_box, Criterion};
use mpstthree::binary::close::close;
use mpstthree::binary::fork::fork_with_thread_id;
use mpstthree::binary::recv::recv;
use mpstthree::binary::send::send;
use mpstthree::binary::struct_trait::{end::End, recv::Recv, send::Send, session::Session};
use mpstthree::role::broadcast::RoleBroadcast;
use mpstthree::role::end::RoleEnd;
use mpstthree::{
bundle_struct_fork_close_multi, choose, choose_mpst_multi_to_all, create_multiple_normal_role,
create_recv_mpst_session_bundle, create_send_mpst_session_bundle, offer, offer_mpst,
};
use std::error::Error;
use std::thread::{spawn, JoinHandle};
bundle_struct_fork_close_multi!(close_mpst_multi, fork_mpst, MeshedChannelsTwo, 2);
create_multiple_normal_role!(
RoleA, RoleADual |
RoleB, RoleBDual |
);
create_send_mpst_session_bundle!(
send_mpst_a_to_b, RoleB, 1 | =>
RoleA, MeshedChannelsTwo, 2
);
create_send_mpst_session_bundle!(
send_mpst_b_to_a, RoleA, 1 | =>
RoleB, MeshedChannelsTwo, 2
);
create_recv_mpst_session_bundle!(
recv_mpst_a_from_b, RoleB, 1 | =>
RoleA, MeshedChannelsTwo, 2
);
create_recv_mpst_session_bundle!(
recv_mpst_b_from_a, RoleA, 1 | =>
RoleB, MeshedChannelsTwo, 2
);
type NameA = RoleA<RoleEnd>;
type NameB = RoleB<RoleEnd>;
type Choose0fromAtoB = <RecursBtoA as Session>::Dual;
enum Branching0fromAtoB {
More(MeshedChannelsTwo<Recv<(), Send<(), RecursBtoA>>, RoleA<RoleA<RoleA<RoleEnd>>>, NameB>),
Done(MeshedChannelsTwo<End, RoleEnd, NameB>),
}
type RecursBtoA = Recv<Branching0fromAtoB, End>;
type EndpointA = MeshedChannelsTwo<Choose0fromAtoB, RoleBroadcast, NameA>;
type EndpointB = MeshedChannelsTwo<RecursBtoA, RoleA<RoleEnd>, NameB>;
fn endpoint_a(s: EndpointA) -> Result<(), Box<dyn Error>> {
recurs_a(s, LOOPS)
}
fn recurs_a(s: EndpointA, index: i64) -> Result<(), Box<dyn Error>> {
match index {
0 => {
let s = choose_mpst_multi_to_all!(
s,
Branching0fromAtoB::Done, =>
RoleB, =>
RoleA,
MeshedChannelsTwo,
1
);
close_mpst_multi(s)
}
i => {
let s = choose_mpst_multi_to_all!(
s,
Branching0fromAtoB::More, =>
RoleB, =>
RoleA,
MeshedChannelsTwo,
1
);
let s = send_mpst_a_to_b((), s);
let ((), s) = recv_mpst_a_from_b(s)?;
recurs_a(s, i - 1)
}
}
}
fn recurs_b(s: EndpointB) -> Result<(), Box<dyn Error>> {
offer_mpst!(s, recv_mpst_b_from_a, {
Branching0fromAtoB::Done(s) => {
close_mpst_multi(s)
},
Branching0fromAtoB::More(s) => {
let ((), s) = recv_mpst_b_from_a(s)?;
let s = send_mpst_b_to_a((), s);
recurs_b(s)
},
})
}
fn all_mpst() {
let (thread_a, thread_b) = fork_mpst(black_box(endpoint_a), black_box(recurs_b));
thread_a.join().unwrap();
thread_b.join().unwrap();
}
enum BinaryA {
More(Recv<(), Send<(), RecursA>>),
Done(End),
}
type RecursA = Recv<BinaryA, End>;
fn binary_a_to_b(s: RecursA) -> Result<(), Box<dyn Error>> {
offer!(s, {
BinaryA::Done(s) => {
close(s)
},
BinaryA::More(s) => {
let (_, s) = recv(s)?;
let s = send((), s);
binary_a_to_b(s)
},
})
}
type RecursB = <RecursA as Session>::Dual;
fn binary_b_to_a(s: Send<(), Recv<(), RecursB>>) -> Result<RecursB, Box<dyn Error>> {
let s = send((), s);
let (_, s) = recv(s)?;
Ok(s)
}
fn all_binaries() {
let mut threads = Vec::new();
let mut sessions = Vec::new();
let (thread, s): (JoinHandle<()>, RecursB) = fork_with_thread_id(black_box(binary_a_to_b));
threads.push(thread);
sessions.push(s);
let main = spawn(move || {
for _ in 0..LOOPS {
sessions = sessions
.into_iter()
.map(|s| binary_b_to_a(choose!(BinaryA::More, s)).unwrap())
.collect::<Vec<_>>();
}
sessions
.into_iter()
.for_each(|s| close(choose!(BinaryA::Done, s)).unwrap());
threads.into_iter().for_each(|elt| elt.join().unwrap());
});
main.join().unwrap();
}
type ReceivingSendingReceiving = crossbeam_channel::Receiver<SendingReceiving>;
type SendingReceivingSending = crossbeam_channel::Sender<ReceivingSending>;
type SendingReceiving = crossbeam_channel::Sender<Receiving>;
type ReceivingSending = crossbeam_channel::Receiver<Sending>;
type Receiving = crossbeam_channel::Receiver<()>;
type Sending = crossbeam_channel::Sender<()>;
fn all_crossbeam() {
let mut threads = Vec::new();
let main = spawn(move || {
for _ in 0..LOOPS {
let (sender_0, receiver_0) = bounded::<ReceivingSendingReceiving>(1);
let (sender_4, receiver_4) = bounded::<SendingReceivingSending>(1);
let (sender_1, receiver_1) = bounded::<SendingReceiving>(1);
let (sender_5, receiver_5) = bounded::<ReceivingSending>(1);
let (sender_2, receiver_2) = bounded::<Receiving>(1);
let (sender_6, receiver_6) = bounded::<Sending>(1);
let (sender_3, receiver_3) = bounded::<()>(1);
let (sender_7, receiver_7) = bounded::<()>(1);
sender_0.send(receiver_1).unwrap();
sender_4.send(sender_5).unwrap();
let receiver_1_bis = receiver_0.recv().unwrap();
let sender_5_bis = receiver_4.recv().unwrap();
sender_1.send(sender_2).unwrap();
sender_5_bis.send(receiver_6).unwrap();
let sender_2_bis = receiver_1_bis.recv().unwrap();
let receiver_6_bis = receiver_5.recv().unwrap();
sender_2_bis.send(receiver_3).unwrap();
sender_6.send(sender_7).unwrap();
let receiver_2_bis = receiver_2.recv().unwrap();
let sender_7_bis = receiver_6_bis.recv().unwrap();
sender_3.send(()).unwrap();
sender_7_bis.send(()).unwrap();
receiver_2_bis.recv().unwrap();
receiver_7.recv().unwrap();
}
let (sender_close_1, receiver_close_1) = bounded::<()>(1);
let (sender_close_2, receiver_close_2) = bounded::<()>(1);
sender_close_1.send(()).unwrap_or(());
sender_close_2.send(()).unwrap_or(());
receiver_close_1.recv().unwrap_or(());
receiver_close_2.recv().unwrap_or(());
});
threads.push(main);
threads.into_iter().for_each(|elt| elt.join().unwrap());
}
static LOOPS: i64 = 1;
pub fn ping_pong_protocol_mpst(c: &mut Criterion) {
c.bench_function(&format!("ping pong protocol MPST {}", LOOPS), |b| {
b.iter(all_mpst)
});
}
pub fn ping_pong_protocol_binary(c: &mut Criterion) {
c.bench_function(&format!("ping pong protocol binary {}", LOOPS), |b| {
b.iter(all_binaries)
});
}
pub fn ping_pong_protocol_crossbeam(c: &mut Criterion) {
c.bench_function(&format!("ping pong protocol crossbeam {}", LOOPS), |b| {
b.iter(all_crossbeam)
});
}