mpstthree 0.1.16

A library implementing Multiparty Session Types for 2 or more participants
Documentation
use crossbeam_channel::bounded;

use criterion::{black_box, Criterion};

use mpstthree::binary::close::close;
use mpstthree::binary::fork::fork_with_thread_id;
use mpstthree::binary::recv::recv;
use mpstthree::binary::send::send;
use mpstthree::binary::struct_trait::{end::End, recv::Recv, send::Send, session::Session};
use mpstthree::role::broadcast::RoleBroadcast;
use mpstthree::role::end::RoleEnd;
use mpstthree::{bundle_impl_with_enum_and_cancel, choose, offer};

use std::error::Error;
use std::thread::{spawn, JoinHandle};
// use std::time::Duration;

// Create new roles
bundle_impl_with_enum_and_cancel!(MeshedChannelsNine, A, B, C, D, E, F, G, H, I);

// Names
type NameA = RoleA<RoleEnd>;
type NameB = RoleB<RoleEnd>;
type NameC = RoleC<RoleEnd>;
type NameD = RoleD<RoleEnd>;
type NameE = RoleE<RoleEnd>;
type NameF = RoleF<RoleEnd>;
type NameG = RoleG<RoleEnd>;
type NameH = RoleH<RoleEnd>;
type NameI = RoleI<RoleEnd>;

// Types
// Send/Recv
type RS = Recv<(), Send<(), End>>;
type SR = Send<(), Recv<(), End>>;
// Roles
type R2A<R> = RoleA<RoleA<R>>;
type R2B<R> = RoleB<RoleB<R>>;
type R2C<R> = RoleC<RoleC<R>>;
type R2D<R> = RoleD<RoleD<R>>;
type R2E<R> = RoleE<RoleE<R>>;
type R2F<R> = RoleF<RoleF<R>>;
type R2G<R> = RoleG<RoleG<R>>;
type R2H<R> = RoleH<RoleH<R>>;
type R2I<R> = RoleI<RoleI<R>>;
// A
enum Branching0fromItoA {
    More(
        MeshedChannelsNine<
            RS,
            RS,
            RS,
            RS,
            RS,
            RS,
            RS,
            Recv<(), Send<(), RecursAtoI>>,
            R2I<R2B<R2C<R2D<R2E<R2F<R2G<R2H<RoleI<RoleEnd>>>>>>>>>,
            NameA,
        >,
    ),
    Done(MeshedChannelsNine<End, End, End, End, End, End, End, End, RoleEnd, NameA>),
}
type RecursAtoI = Recv<Branching0fromItoA, End>;
// B
enum Branching0fromItoB {
    More(
        MeshedChannelsNine<
            SR,
            RS,
            RS,
            RS,
            RS,
            RS,
            RS,
            Recv<(), Send<(), RecursBtoI>>,
            R2I<R2A<R2C<R2D<R2E<R2F<R2G<R2H<RoleI<RoleEnd>>>>>>>>>,
            NameB,
        >,
    ),
    Done(MeshedChannelsNine<End, End, End, End, End, End, End, End, RoleEnd, NameB>),
}
type RecursBtoI = Recv<Branching0fromItoB, End>;
// C
enum Branching0fromItoC {
    More(
        MeshedChannelsNine<
            SR,
            SR,
            RS,
            RS,
            RS,
            RS,
            RS,
            Recv<(), Send<(), RecursCtoI>>,
            R2I<R2A<R2B<R2D<R2E<R2F<R2G<R2H<RoleI<RoleEnd>>>>>>>>>,
            NameC,
        >,
    ),
    Done(MeshedChannelsNine<End, End, End, End, End, End, End, End, RoleEnd, NameC>),
}
type RecursCtoI = Recv<Branching0fromItoC, End>;
// D
enum Branching0fromItoD {
    More(
        MeshedChannelsNine<
            SR,
            SR,
            SR,
            RS,
            RS,
            RS,
            RS,
            Recv<(), Send<(), RecursDtoI>>,
            R2I<R2A<R2B<R2C<R2E<R2F<R2G<R2H<RoleI<RoleEnd>>>>>>>>>,
            NameD,
        >,
    ),
    Done(MeshedChannelsNine<End, End, End, End, End, End, End, End, RoleEnd, NameD>),
}
type RecursDtoI = Recv<Branching0fromItoD, End>;
// E
enum Branching0fromItoE {
    More(
        MeshedChannelsNine<
            SR,
            SR,
            SR,
            SR,
            RS,
            RS,
            RS,
            Recv<(), Send<(), RecursEtoI>>,
            R2I<R2A<R2B<R2C<R2D<R2F<R2G<R2H<RoleI<RoleEnd>>>>>>>>>,
            NameE,
        >,
    ),
    Done(MeshedChannelsNine<End, End, End, End, End, End, End, End, RoleEnd, NameE>),
}
type RecursEtoI = Recv<Branching0fromItoE, End>;
// F
enum Branching0fromItoF {
    More(
        MeshedChannelsNine<
            SR,
            SR,
            SR,
            SR,
            SR,
            RS,
            RS,
            Recv<(), Send<(), RecursFtoI>>,
            R2I<R2A<R2B<R2C<R2D<R2E<R2G<R2H<RoleI<RoleEnd>>>>>>>>>,
            NameF,
        >,
    ),
    Done(MeshedChannelsNine<End, End, End, End, End, End, End, End, RoleEnd, NameF>),
}
type RecursFtoI = Recv<Branching0fromItoF, End>;
// G
enum Branching0fromItoG {
    More(
        MeshedChannelsNine<
            SR,
            SR,
            SR,
            SR,
            SR,
            SR,
            RS,
            Recv<(), Send<(), RecursGtoI>>,
            R2I<R2A<R2B<R2C<R2D<R2E<R2F<R2H<RoleI<RoleEnd>>>>>>>>>,
            NameG,
        >,
    ),
    Done(MeshedChannelsNine<End, End, End, End, End, End, End, End, RoleEnd, NameG>),
}
type RecursGtoI = Recv<Branching0fromItoG, End>;
// H
enum Branching0fromItoH {
    More(
        MeshedChannelsNine<
            SR,
            SR,
            SR,
            SR,
            SR,
            SR,
            SR,
            Recv<(), Send<(), RecursHtoI>>,
            R2I<R2A<R2B<R2C<R2D<R2E<R2F<R2G<RoleI<RoleEnd>>>>>>>>>,
            NameH,
        >,
    ),
    Done(MeshedChannelsNine<End, End, End, End, End, End, End, End, RoleEnd, NameH>),
}
type RecursHtoI = Recv<Branching0fromItoH, End>;
// I
type Choose0fromItoA = Send<Branching0fromItoA, End>;
type Choose0fromItoB = Send<Branching0fromItoB, End>;
type Choose0fromItoC = Send<Branching0fromItoC, End>;
type Choose0fromItoD = Send<Branching0fromItoD, End>;
type Choose0fromItoE = Send<Branching0fromItoE, End>;
type Choose0fromItoF = Send<Branching0fromItoF, End>;
type Choose0fromItoG = Send<Branching0fromItoG, End>;
type Choose0fromItoH = Send<Branching0fromItoH, End>;
type EndpointMoreI = MeshedChannelsNine<
    Send<(), Recv<(), Choose0fromItoA>>,
    Send<(), Recv<(), Choose0fromItoB>>,
    Send<(), Recv<(), Choose0fromItoC>>,
    Send<(), Recv<(), Choose0fromItoD>>,
    Send<(), Recv<(), Choose0fromItoE>>,
    Send<(), Recv<(), Choose0fromItoF>>,
    Send<(), Recv<(), Choose0fromItoG>>,
    Send<(), Recv<(), Choose0fromItoH>>,
    R2A<R2B<R2C<R2D<R2E<R2F<R2G<R2H<RoleBroadcast>>>>>>>>,
    NameI,
>;

// Creating the MP sessions
type EndpointA =
    MeshedChannelsNine<End, End, End, End, End, End, End, RecursAtoI, RoleI<RoleEnd>, NameA>;
type EndpointB =
    MeshedChannelsNine<End, End, End, End, End, End, End, RecursBtoI, RoleI<RoleEnd>, NameB>;
type EndpointC =
    MeshedChannelsNine<End, End, End, End, End, End, End, RecursCtoI, RoleI<RoleEnd>, NameC>;
type EndpointD =
    MeshedChannelsNine<End, End, End, End, End, End, End, RecursDtoI, RoleI<RoleEnd>, NameD>;
type EndpointE =
    MeshedChannelsNine<End, End, End, End, End, End, End, RecursEtoI, RoleI<RoleEnd>, NameE>;
type EndpointF =
    MeshedChannelsNine<End, End, End, End, End, End, End, RecursFtoI, RoleI<RoleEnd>, NameF>;
type EndpointG =
    MeshedChannelsNine<End, End, End, End, End, End, End, RecursGtoI, RoleI<RoleEnd>, NameG>;
type EndpointH =
    MeshedChannelsNine<End, End, End, End, End, End, End, RecursHtoI, RoleI<RoleEnd>, NameH>;
type EndpointI = MeshedChannelsNine<
    Choose0fromItoA,
    Choose0fromItoB,
    Choose0fromItoC,
    Choose0fromItoD,
    Choose0fromItoE,
    Choose0fromItoF,
    Choose0fromItoG,
    Choose0fromItoH,
    RoleBroadcast,
    NameI,
>;

fn endpoint_a(s: EndpointA) -> Result<(), Box<dyn Error>> {
    offer_mpst!(s, {
        Branching0fromItoA::Done(s) => {
            s.close()
        },
        Branching0fromItoA::More(s) => {
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            endpoint_a(s)
        },
    })
}

#[inline]
fn endpoint_b(s: EndpointB) -> Result<(), Box<dyn Error>> {
    offer_mpst!(s, {
        Branching0fromItoB::Done(s) => {
            s.close()
        },
        Branching0fromItoB::More(s) => {
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            endpoint_b(s)
        },
    })
}

#[inline]
fn endpoint_c(s: EndpointC) -> Result<(), Box<dyn Error>> {
    offer_mpst!(s, {
        Branching0fromItoC::Done(s) => {
            s.close()
        },
        Branching0fromItoC::More(s) => {
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            endpoint_c(s)
        },
    })
}

#[inline]
fn endpoint_d(s: EndpointD) -> Result<(), Box<dyn Error>> {
    offer_mpst!(s, {
        Branching0fromItoD::Done(s) => {
            s.close()
        },
        Branching0fromItoD::More(s) => {
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            endpoint_d(s)
        },
    })
}

#[inline]
fn endpoint_e(s: EndpointE) -> Result<(), Box<dyn Error>> {
    offer_mpst!(s, {
        Branching0fromItoE::Done(s) => {
            s.close()
        },
        Branching0fromItoE::More(s) => {
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            endpoint_e(s)
        },
    })
}

#[inline]
fn endpoint_f(s: EndpointF) -> Result<(), Box<dyn Error>> {
    offer_mpst!(s, {
        Branching0fromItoF::Done(s) => {
            s.close()
        },
        Branching0fromItoF::More(s) => {
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            endpoint_f(s)
        },
    })
}

#[inline]
fn endpoint_g(s: EndpointG) -> Result<(), Box<dyn Error>> {
    offer_mpst!(s, {
        Branching0fromItoG::Done(s) => {
            s.close()
        },
        Branching0fromItoG::More(s) => {
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            endpoint_g(s)
        },
    })
}

#[inline]
fn endpoint_h(s: EndpointH) -> Result<(), Box<dyn Error>> {
    offer_mpst!(s, {
        Branching0fromItoH::Done(s) => {
            s.close()
        },
        Branching0fromItoH::More(s) => {
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            let s = s.send(())?;
            let (_, s) = s.recv()?;
            endpoint_h(s)
        },
    })
}

#[inline]
fn endpoint_i(s: EndpointI) -> Result<(), Box<dyn Error>> {
    let mut temp_s = s;

    for _ in 1..LOOPS {
        temp_s = recurs_i(temp_s)?;
    }

    let s = choose_mpst_i_to_all!(
        temp_s,
        Branching0fromItoA::Done,
        Branching0fromItoB::Done,
        Branching0fromItoC::Done,
        Branching0fromItoD::Done,
        Branching0fromItoE::Done,
        Branching0fromItoF::Done,
        Branching0fromItoG::Done,
        Branching0fromItoH::Done
    );

    s.close()
}

fn recurs_i(s: EndpointI) -> Result<EndpointI, Box<dyn Error>> {
    let s: EndpointMoreI = choose_mpst_i_to_all!(
        s,
        Branching0fromItoA::More,
        Branching0fromItoB::More,
        Branching0fromItoC::More,
        Branching0fromItoD::More,
        Branching0fromItoE::More,
        Branching0fromItoF::More,
        Branching0fromItoG::More,
        Branching0fromItoH::More
    );

    let s = s.send(())?;
    let (_, s) = s.recv()?;
    let s = s.send(())?;
    let (_, s) = s.recv()?;
    let s = s.send(())?;
    let (_, s) = s.recv()?;
    let s = s.send(())?;
    let (_, s) = s.recv()?;
    let s = s.send(())?;
    let (_, s) = s.recv()?;
    let s = s.send(())?;
    let (_, s) = s.recv()?;
    let s = s.send(())?;
    let (_, s) = s.recv()?;
    let s = s.send(())?;
    let (_, s) = s.recv()?;
    Ok(s)
}

fn all_mpst() {
    let (thread_a, thread_b, thread_c, thread_d, thread_e, thread_f, thread_g, thread_h, thread_i) =
        fork_mpst(
            black_box(endpoint_a),
            black_box(endpoint_b),
            black_box(endpoint_c),
            black_box(endpoint_d),
            black_box(endpoint_e),
            black_box(endpoint_f),
            black_box(endpoint_g),
            black_box(endpoint_h),
            black_box(endpoint_i),
        );

    thread_a.join().unwrap();
    thread_b.join().unwrap();
    thread_c.join().unwrap();
    thread_d.join().unwrap();
    thread_e.join().unwrap();
    thread_f.join().unwrap();
    thread_g.join().unwrap();
    thread_h.join().unwrap();
    thread_i.join().unwrap();
}

/////////////////////////
// A
enum BinaryA {
    More(Recv<(), Send<(), RecursA>>),
    Done(End),
}
type RecursA = Recv<BinaryA, End>;
fn binary_a_to_b(s: RecursA) -> Result<(), Box<dyn Error>> {
    offer!(s, {
        BinaryA::Done(s) => {
            close(s)
        },
        BinaryA::More(s) => {
            let (_, s) = recv(s)?;
            let s = send((), s);
            binary_a_to_b(s)
        },
    })
}

// B
type RecursB = <RecursA as Session>::Dual;
fn binary_b_to_a(s: Send<(), Recv<(), RecursB>>) -> Result<RecursB, Box<dyn Error>> {
    let s = send((), s);
    let (_, s) = recv(s)?;
    Ok(s)
}

fn all_binaries() {
    let mut threads = Vec::new();
    let mut sessions = Vec::new();

    for _ in 0..36 {
        let (thread, s): (JoinHandle<()>, RecursB) = fork_with_thread_id(black_box(binary_a_to_b));

        threads.push(thread);
        sessions.push(s);
    }

    let main = spawn(move || {
        for _ in 0..LOOPS {
            sessions = sessions
                .into_iter()
                .map(|s| binary_b_to_a(choose!(BinaryA::More, s)).unwrap())
                .collect::<Vec<_>>();
        }

        sessions
            .into_iter()
            .for_each(|s| close(choose!(BinaryA::Done, s)).unwrap());

        threads.into_iter().for_each(|elt| elt.join().unwrap());
    });

    main.join().unwrap();
}

/////////////////////////

type ReceivingSendingReceiving = crossbeam_channel::Receiver<SendingReceiving>;
type SendingReceivingSending = crossbeam_channel::Sender<ReceivingSending>;

type SendingReceiving = crossbeam_channel::Sender<Receiving>;
type ReceivingSending = crossbeam_channel::Receiver<Sending>;

type Receiving = crossbeam_channel::Receiver<()>;
type Sending = crossbeam_channel::Sender<()>;

fn all_crossbeam() {
    let mut threads = Vec::new();

    for _ in 0..36 {
        let main = spawn(move || {
            for _ in 0..LOOPS {
                let (sender_0, receiver_0) = bounded::<ReceivingSendingReceiving>(1);
                let (sender_4, receiver_4) = bounded::<SendingReceivingSending>(1);

                let (sender_1, receiver_1) = bounded::<SendingReceiving>(1);
                let (sender_5, receiver_5) = bounded::<ReceivingSending>(1);

                let (sender_2, receiver_2) = bounded::<Receiving>(1);
                let (sender_6, receiver_6) = bounded::<Sending>(1);

                let (sender_3, receiver_3) = bounded::<()>(1);
                let (sender_7, receiver_7) = bounded::<()>(1);

                sender_0.send(receiver_1).unwrap();
                sender_4.send(sender_5).unwrap();

                let receiver_1_bis = receiver_0.recv().unwrap();
                let sender_5_bis = receiver_4.recv().unwrap();

                sender_1.send(sender_2).unwrap();
                sender_5_bis.send(receiver_6).unwrap();

                let sender_2_bis = receiver_1_bis.recv().unwrap();
                let receiver_6_bis = receiver_5.recv().unwrap();

                sender_2_bis.send(receiver_3).unwrap();
                sender_6.send(sender_7).unwrap();

                let receiver_2_bis = receiver_2.recv().unwrap();
                let sender_7_bis = receiver_6_bis.recv().unwrap();

                sender_3.send(()).unwrap();
                sender_7_bis.send(()).unwrap();

                receiver_2_bis.recv().unwrap();
                receiver_7.recv().unwrap();
            }

            // "Close" connection
            let (sender_close_1, receiver_close_1) = bounded::<()>(1);
            let (sender_close_2, receiver_close_2) = bounded::<()>(1);

            sender_close_1.send(()).unwrap_or(());
            sender_close_2.send(()).unwrap_or(());

            receiver_close_1.recv().unwrap_or(());
            receiver_close_2.recv().unwrap_or(());
        });

        threads.push(main);
    }

    threads.into_iter().for_each(|elt| elt.join().unwrap());
}

/////////////////////////

static LOOPS: i64 = 100;

pub fn mesh_protocol_mpst(c: &mut Criterion) {
    c.bench_function(
        &format!("mesh nine baking inline protocol MPST {}", LOOPS),
        |b| b.iter(all_mpst),
    );
}

pub fn mesh_protocol_binary(c: &mut Criterion) {
    c.bench_function(
        &format!("mesh nine baking inline protocol binary {}", LOOPS),
        |b| b.iter(all_binaries),
    );
}

pub fn mesh_protocol_crossbeam(c: &mut Criterion) {
    c.bench_function(
        &format!("mesh nine baking inline protocol crossbeam {}", LOOPS),
        |b| b.iter(all_crossbeam),
    );
}