Function mpstthree::functionmpst::send::send_mpst_a_to_b [−][src]
pub fn send_mpst_a_to_b<T, S1, S2, R>(
x: T,
s: MeshedChannels<Send<T, S1>, S2, RoleB<R>, RoleA<RoleEnd>>
) -> MeshedChannels<S1, S2, R, RoleA<RoleEnd>> where
T: Send,
S1: Session,
S2: Session,
R: Role,
Expand description
Send a value of type T
from A to B. Always succeeds.
Returns the continuation MeshedChannels<S1, S2, R, N>
.
Example
use mpstthree::binary::struct_trait::{end::End, send::Send, session::Session};
use mpstthree::meshedchannels::MeshedChannels;
use mpstthree::role::Role;
use mpstthree::role::a::RoleA;
use mpstthree::role::b::RoleB;
use mpstthree::role::end::RoleEnd;
use mpstthree::functionmpst::send::send_mpst_a_to_b;
// Creating the binary sessions
type AtoB<N> = Send<N, End>;
type AtoC = End;
// Stack
type StackA = RoleB<RoleEnd>;
// Name
type NameA = RoleA<RoleEnd>;
// From this point...
let (channel_ab, _) = AtoB::<i32>::new();
let (channel_ac, _) = AtoC::new();
let (role_a, _) = StackA::new();
let (name_a, _) = NameA::new();
let sess = MeshedChannels {
session1: channel_ab,
session2: channel_ac,
stack: role_a,
name: name_a,
};
// ...to this point, should not be written in general. Please look at the *fork* function.
let _s = send_mpst_a_to_b(1, sess);