[−][src]Struct mouse_rs::Mouse
Struct for the mouse
This struct represents a mouse and doesn't hold any values
Implementations
impl Mouse
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pub fn new() -> Mouse
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This method creates a new mouse instance, must always be run before anything else
pub fn move_to(&self, x: i32, y: i32) -> Result<(), Box<dyn Error>>
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This method moves the mouse around
Examples
use mouse_rs::{types::keys::*, Mouse}; fn move_mouse() { let mouse = Mouse::new(); mouse.move_to(500, 500).expect("Unable to move mouse"); }
pub fn press<'a>(&self, button: &'a Keys) -> Result<(), Box<dyn Error + 'a>>
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This method presses the given button in
NOTE: This doesn't release the button so it will keep pressing
Examples
use mouse_rs::{types::keys::Keys, Mouse}; fn press_button() { let mouse = Mouse::new(); mouse.press(&Keys::LEFT).expect("Unable to press button"); // This will keep pressing } fn press_and_release_button() { let mouse = Mouse::new(); mouse.press(&Keys::RIGHT).expect("Unable to press button"); mouse.release(&Keys::RIGHT).expect("Unable to release button"); // This will press the right mouse quickly }
pub fn release<'a>(&self, button: &'a Keys) -> Result<(), Box<dyn Error + 'a>>
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This will release the button as noted above
pub fn get_position(&self) -> Result<Point, Box<dyn Error>>
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This gets the current mouse position
Example
use mouse_rs::Mouse; fn get_post() { let mouse = Mouse::new(); let pos = mouse.get_position().unwrap(); println!("X = {}, Y = {}", pos.x, pos.y) }
pub fn wheel(&self, delta: i32) -> Result<(), Box<dyn Error>>
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This will scroll the mouse,
For scrolling down use negative values, for scrolling up use positive values
Examples
use mouse_rs::{types::keys::*, Mouse}; fn scroll_up() { let mouse = Mouse::new(); mouse.wheel(1); } fn scroll_down() { let mouse = Mouse::new(); mouse.wheel(-1); }
pub fn scroll(&self, delta: i32) -> Result<(), Box<dyn Error>>
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This is the exact same as wheel
pub fn click<'a>(&self, button: &'a Keys) -> Result<(), Box<dyn Error + 'a>>
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Auto Trait Implementations
impl RefUnwindSafe for Mouse
impl Send for Mouse
impl Sync for Mouse
impl Unpin for Mouse
impl UnwindSafe for Mouse
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,