[][src]Struct monadic::state::State

pub struct State<S, A> {
    pub run_state: Box<dyn Fn(S) -> (A, S)>,
}

Fields

run_state: Box<dyn Fn(S) -> (A, S)>

Methods

impl<S: Clone + 'static, A: Copy + 'static> State<S, A>[src]

pub fn pure(x: A) -> Self[src]

pub fn bind<B: 'static, F: 'static>(self, f: F) -> State<S, B> where
    F: Fn(A) -> State<S, B>, 
[src]

pub fn initial_state(self, s: S) -> (A, S)[src]

Auto Trait Implementations

impl<S, A> !Send for State<S, A>

impl<S, A> !Sync for State<S, A>

impl<S, A> Unpin for State<S, A>

impl<S, A> !UnwindSafe for State<S, A>

impl<S, A> !RefUnwindSafe for State<S, A>

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = !

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]