Struct mockers::CallMatch4 [] [src]

#[must_use]
pub struct CallMatch4<Arg0, Arg1, Arg2, Arg3, Res> {
    // some fields omitted
}

Methods

impl<Arg0, Arg1, Arg2, Arg3, Res> CallMatch4<Arg0, Arg1, Arg2, Arg3, Res>
[src]

fn new(mock_id: usize, mock_type_id: usize, method_name: &'static str, arg0: Box<MatchArg<Arg0>>, arg1: Box<MatchArg<Arg1>>, arg2: Box<MatchArg<Arg2>>, arg3: Box<MatchArg<Arg3>>) -> Self

impl<Arg0, Arg1, Arg2, Arg3, Res: 'static> CallMatch4<Arg0, Arg1, Arg2, Arg3, Res>
[src]

fn and_return(self, result: Res) -> Expectation4<Arg0, Arg1, Arg2, Arg3, Res>

fn and_panic(self, msg: String) -> Expectation4<Arg0, Arg1, Arg2, Arg3, Res>

fn and_call<F>(self, func: F) -> Expectation4<Arg0, Arg1, Arg2, Arg3, Res> where F: FnOnce(Arg0, Arg1, Arg2, Arg3) -> Res + 'static

impl<Arg0, Arg1, Arg2, Arg3, Res: Clone + 'static> CallMatch4<Arg0, Arg1, Arg2, Arg3, Res>
[src]

fn and_return_clone(self, result: Res) -> Reaction4<Arg0, Arg1, Arg2, Arg3, Res>

fn and_call_clone<F>(self, func: F) -> Reaction4<Arg0, Arg1, Arg2, Arg3, Res> where F: FnMut(Arg0, Arg1, Arg2, Arg3) -> Res + 'static

impl<Arg0, Arg1, Arg2, Arg3, Res: Default + 'static> CallMatch4<Arg0, Arg1, Arg2, Arg3, Res>
[src]

fn and_return_default(self) -> Reaction4<Arg0, Arg1, Arg2, Arg3, Res>

Trait Implementations

impl<Arg0, Arg1, Arg2, Arg3, Res> CallMatch for CallMatch4<Arg0, Arg1, Arg2, Arg3, Res>
[src]

fn matches_args(&self, call: &Call) -> bool

fn validate(&self, call: &Call) -> Vec<Result<()String>>

fn get_mock_id(&self) -> usize

fn get_mock_type_id(&self) -> usize

fn get_method_name(&self) -> &'static str

fn describe(&self) -> String

fn matches(&self, call: &Call) -> bool

fn matches_target(&self, call: &Call) -> bool

fn matches_method(&self, call: &Call) -> bool