Function mltg_bindings::Windows::Win32::Graphics::Direct3D11::D3DX11CreateFFT2DComplex[][src]

pub unsafe fn D3DX11CreateFFT2DComplex<'a, Param0: IntoParam<'a, ID3D11DeviceContext>>(
    pdevicecontext: Param0,
    x: u32,
    y: u32,
    flags: u32,
    pbufferinfo: *mut D3DX11_FFT_BUFFER_INFO,
    ppfft: *mut Option<ID3DX11FFT>
) -> Result<()>