Function mltg_bindings::Windows::Win32::Graphics::Direct3D11::D3DDisassemble11Trace[][src]

pub unsafe fn D3DDisassemble11Trace<'a, Param2: IntoParam<'a, ID3D11ShaderTrace>>(
    psrcdata: *const c_void,
    srcdatasize: usize,
    ptrace: Param2,
    startstep: u32,
    numsteps: u32,
    flags: u32
) -> Result<ID3DBlob>